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Post by Daos on Sept 4, 2023 15:41:18 GMT -8
Hmm..I don't know why the site keep showing those 2 when I select the spheres I have access to. Maybe Log of Everburning is also considered part of the Elemental (fire) sphere and Locate A&P is from Divination? edit: yup, I checked and the website considers those spell to be from these spheres Yes, Locate Animals and Plants is considered Divination, Animal and Plant, while Log of Everburning is considered both Plant and Elemental Fire. There's no official ruling on if a priest has access to a prayer that has multiple spheres, when some of those spheres are forbidden. My general ruling is it depends on the priest's general vibe, and if the prayer fits with it. Locate Animals and Plants is kind of a nature-y prayer, the sort of thing you'd associate with druids and their ilk. Wildfires are not about balance or protecting nature, though, they are about burning stuff down. Including nature. So I'm not sure that would really fit with them. Log of Everburning, I'm not sure. On the one hand, it is a fire spell, so it seems like a good fit. But it's only purpose is to make life easier/more comfortable, which seems kind of against Renos' dogma of struggle and self-reliance. (On the other hand, one could argue that Renos is all about power, and rewarding his followers with power...so...hmm, not sure.) Edit: Also, I wanted to ask: how far are we from a Deep Veldt's entrance? I would like to keep at least some of the powers active sometimes, so I suppose I should trek there once in a while My assumption is that part of the reason Nerisse fled to Daemon and Malaika specifically, was its distance from the Deep Veldt. Wouldn't do to escape the place and then hang around one of its entrances. So I'd say probably a journey of several days on foot at least, if not a week or more. So probably something to do during downtime. However, isn't she basically a fugitive now? So I'm not sure what kind of reception she'd receive down there.
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Post by GravityEmblem on Sept 4, 2023 15:44:46 GMT -8
I'm surprised we even start out with any Drow powers, considering that we've been up here for three years.
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Post by Daos on Sept 4, 2023 15:54:47 GMT -8
Ha, fair point.
I am allowing you to keep your very basic powers (Dancing Lights, Darkness, Faerie Fire) because I seem to recall that's how it worked with Drizzt. He lost his ability to levitate and his magic resistance fairly early on, but he kept those three. Granted, that's not how the rules technically work and Drizzt is a character from a different world, but I'm okay with that. That way you get some drow powers by default.
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Matt4
Paragon
Posts: 3,545
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Post by Matt4 on Sept 4, 2023 17:57:50 GMT -8
Yes, Locate Animals and Plants is considered Divination, Animal and Plant, while Log of Everburning is considered both Plant and Elemental Fire. There's no official ruling on if a priest has access to a prayer that has multiple spheres, when some of those spheres are forbidden. My general ruling is it depends on the priest's general vibe, and if the prayer fits with it. Locate Animals and Plants is kind of a nature-y prayer, the sort of thing you'd associate with druids and their ilk. Wildfires are not about balance or protecting nature, though, they are about burning stuff down. Including nature. So I'm not sure that would really fit with them. Log of Everburning, I'm not sure. On the one hand, it is a fire spell, so it seems like a good fit. But it's only purpose is to make life easier/more comfortable, which seems kind of against Renos' dogma of struggle and self-reliance. (On the other hand, one could argue that Renos is all about power, and rewarding his followers with power...so...hmm, no tsure.) While Locate A&P is a spell associated with druids and stuff, it doesn't mean it couldn't be used effectively by a priest of a fire God. A druid that cares for a seclusive group of deers angered you? Use Locate A&P to find the hidden herd and have a barbecue. I mean, it's just an additional weapon in Renos' priests repertoire, I see no reason for why he wouldn't provide it, since it's in his domain anyway. LoE is more of a commodity, but I can see it being used in temple of Renos to make sure there's always some type of fire going on. And generally, it just seem a basic spell for a priest of a fire God to have tbh As for being a fugitive, I'm not sure, I can't say I imagined Zemora as such. She's just refusing a personal request from her matriach. Certainly, I'm not expecting her to be welcomed specifically to her house, or even her city. But I don't think there would be any problem just popping out in a random border city of the Deep Veldt once in a while to recharge? I also hadn't realize it was this long since we were in the surface, but again, I think Zemora would want to go back down in a while, even if Nerisse doesn't share the need.
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Post by Daos on Sept 4, 2023 19:31:56 GMT -8
Ehh, I mean, you can justify any and every spell if you try hard enough.
Call Lightning? Well, lightning strikes often cause fires. Summon Insects? What if they're fireflies? Or fire ants? Eh? Ehh? Raise Dead? So you can bring back your enemies and kill them again!
Anyway, the downside to a priest class with Good Combat Abilities is that they don't get very many spells or powers compared to one with Poor Combat Abilities. But, eh, it's not like either spell is game-breaking or anything, so it's fine, I can add them back in.
As for returning to the Deep Veldt, something else to consider is that it's not like just riding to the next town over and staying at the local inn for a few days. It's an incredibly dangerous, hostile environment, even for its denizens. It's quite deep, too. It's not like she walks into a cave and boom, Deep Veldt. It's anywhere between 1-10 miles beneath the surface, depending. Not exactly a quite jaunt to the pharmacy. It's essentially a full blown expedition. So it's not like she can stop by every weekend or anything.
But it might be possible to swing by every now and again. In fact, it's entirely possible you may wind up going down there as part of a quest at some point. Although probably not for awhile--it's not really a great place for a level 1 party.
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Matt4
Paragon
Posts: 3,545
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Post by Matt4 on Sept 5, 2023 2:45:33 GMT -8
Ehh, I mean, you can justify any and every spell if you try hard enough. I know but I think this is the situation where you kinda have to justify the opposite tbh. Like, why wouldn't a God grant certain spells from their domains, especially those basic ones? Because I think a God would obviously want their priest to be stronger and have more available tools at their disposal. And personally, I think Conjure Lightning is a perfect match for a God of vengeance tbh (and I think that's why 3 out of 5 sects of Renos gets access to it) The thing about summoning fireflies is adorable and made me think: why don't you create the Orison nw-proficency for Priests like you created the Cantrips nwp for Wizard? It would be cute to have priests be able to create minor magical effects (like summoning a couple of fireflies for a minute)... Thaumaturgy is one of my favorite cantrips from 5e <3 As for going back to the Deep Veldt..well, I understand the difficulty of it but I think it'd be a pretty big deal to Zemora (or at least, it is to me lol) to keep at least some of her powers active, so I think in three years she would have at least tried to find a way. Maybe she could join merchants traveling from and to the DV? As a priestess of Renos, she could join them to provide healing services in exchange from the passage?
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Matt4
Paragon
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Post by Matt4 on Sept 5, 2023 2:54:59 GMT -8
I need an info: how long studies to become a priestess of Renos take? Trying to figure stuff out about the relationship between Z and Narisse
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Post by Marvoch on Sept 5, 2023 5:55:40 GMT -8
Thank you for adding me, Daos. I'll try to roll the stats, may this setting's god of luck be with me.
DUoDmEsH4d6 4d6 4d6 4d6 4d6 4d64d6·4d6·4d6·4d6·4d6·4d6
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Post by Daos on Sept 5, 2023 14:52:48 GMT -8
Looks like you got 15, 11, 11, 12, 8, and 13.
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Post by Daos on Sept 5, 2023 17:41:15 GMT -8
I know but I think this is the situation where you kinda have to justify the opposite tbh. Like, why wouldn't a God grant certain spells from their domains, especially those basic ones? Because I think a God would obviously want their priest to be stronger and have more available tools at their disposal. And personally, I think Conjure Lightning is a perfect match for a God of vengeance tbh (and I think that's why 3 out of 5 sects of Renos gets access to it) The thing about summoning fireflies is adorable and made me think: why don't you create the Orison nw-proficency for Priests like you created the Cantrips nwp for Wizard? It would be cute to have priests be able to create minor magical effects (like summoning a couple of fireflies for a minute)... Thaumaturgy is one of my favorite cantrips from 5e <3 As for going back to the Deep Veldt..well, I understand the difficulty of it but I think it'd be a pretty big deal to Zemora (or at least, it is to me lol) to keep at least some of her powers active, so I think in three years she would have at least tried to find a way. Maybe she could join merchants traveling from and to the DV? As a priestess of Renos, she could join them to provide healing services in exchange from the passage? Well, sure, if it were up to the gods, they would just make their priests immortal and invincible, and give them all the powers and spells that exist. But obviously there are limits to these things. As for Orisons, I'll consider it. I'll be working on house rules in my off-time, I might even start a thread for it at some point. The Drow don't trade, but the Duergar and Svirfneblin do, sometimes. I imagine they'd be a bit freaked out at the idea of a Drow just walking up and offering to help them, but once they got used to the idea, it would probably seem a pretty sweet deal. (Would probably sleep with one eye open, though ). I need an info: how long studies to become a priestess of Renos take? Trying to figure stuff out about the relationship between Z and Narisse There's no hard rule for that, but in my mind, becoming a priest (starting as a level 0 character with no powers and working toward becoming a level 1 priest), would take maybe 10 years? With a WIS of 16 or higher, maybe shaving a year off that just from being so talented.
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Matt4
Paragon
Posts: 3,545
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Post by Matt4 on Sept 6, 2023 1:56:03 GMT -8
The Drow don't trade, but the Duergar and Svirfneblin do, sometimes. I imagine they'd be a bit freaked out at the idea of a Drow just walking up and offering to help them, but once they got used to the idea, it would probably seem a pretty sweet deal. (Would probably sleep with one eye open, though ). Ahah fair. Hey, maybe Igor's character can hook us up with some Duergar merchant, and join our trip! Also, we'll probably have to scrap Myqaloth we discussed things with Marvoch, and he'll probably play the "hired bodyguard with a troubled past" role that I had in mind for him. Sorry for having wasted your time. I think I'll change my character's age to make things work better with Gravity's character as well, maybe Zemora'll be a few years younger. But for the rest the sheet it's complete (although I may switch proficiencies if Orisons become available).
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Post by GravityEmblem on Sept 6, 2023 3:11:23 GMT -8
I also wouldn’t mind making Nerisse 2 or 3 years older, if it facilitates a more interesting relationship dynamic with Zemora.
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Post by Marvoch on Sept 6, 2023 13:11:02 GMT -8
Looks like you got 15, 11, 11, 12, 8, and 13. Yeah. Not quite the best stats spread, but it can be worked with. Matt told me that not all of the kits in "The complete book of elves" are available and to ask you to be sure on a case-by-case basis. We were thinking of getting the archer kit (for the warrior class) for my character, since my original idea was to make a ranger, but obviously my spread is far from what I need to access the class. Let me know what you think of the kit (:
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Post by Daos on Sept 6, 2023 13:34:38 GMT -8
Matt4, GravityEmblem, just let me know what their final ages will be then, so I can update the stat blocks accordingly. Marvoch, The Archer kit is fine by me. I don't think I've ever seen that one in action before, so it should be interesting to see how it plays. Also, welcome to the game.
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Post by Marvoch on Sept 6, 2023 14:00:33 GMT -8
Thanks boss. I'll get on the pc creation tomorrow and also send you the backstory to hear what your thoughts are.
I was thinking of slipping into the campaign by stepping into the role of matt's mercenary. If it's a bother, let me know.
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