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Post by Daos on Oct 24, 2022 13:52:09 GMT -8
As the orcs are not attacking, Daos will quietly move into the cave mouth to get a better look at the situation, allowing his infravision to adjust if needed.
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Post by GreyWolfVT on Oct 25, 2022 4:05:34 GMT -8
Hekras having at least one other agree with his call will sneak over to the bunks and draw his dagger to take the two orcs out quietly.
Daos can see the hallway beyond goes about 10 feet then has a door to the right, a hallway to the left and another passage going directly ahead.
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Rax
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Post by Rax on Oct 25, 2022 8:06:14 GMT -8
With the orcs neutralized, Roshek moves into the cavern and joins Hekras at the bunks. "Good work," he says, giving Hekras an appreciative pat on the shoulder.
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Post by GreyWolfVT on Oct 25, 2022 8:54:30 GMT -8
Hekras "They won't be killin' er raidin villages no more."
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TristenC
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Post by TristenC on Oct 25, 2022 11:05:24 GMT -8
Elethor steps around to see as well, bow drawn and ready to fire on any alert defenders
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Post by Daos on Oct 25, 2022 13:11:13 GMT -8
"They won't be answering any questions, either," Daos mentions. "We could have interrogated one of them. Found out more about their numbers, or where the priest is being held." He looks forward. "Looks like we have three choices. Right, left and forward."
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Rax
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Post by Rax on Oct 25, 2022 14:36:57 GMT -8
Roshek shrugs in response to Daos' remonstrances. "Or they could have raised the alarm while you were busy tryin' to talk sense into them. Let's check the door first. If it's locked, we leave it be and go left. If it's unlocked, we take a peek inside."
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TristenC
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Post by TristenC on Oct 25, 2022 17:15:15 GMT -8
Elethor considers Daos' words. He is not wrong. A sleeping foe we could easily gag and take outside to question. We far outnumbered these two. We may have just missed our best opportunity to do so. he finishes, thoughtfully
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Post by GravityEmblem on Oct 26, 2022 5:59:30 GMT -8
"Yeah, try to remember that, next time," Anya hisses (quite literally) at Hekras.
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Post by GreyWolfVT on Oct 26, 2022 7:08:50 GMT -8
Hekras rolls his eyes and sighs shaking his head "Yeah, sure whate'er ya say." he then moves up to the junction where there is the door to the right, and two other passages. "I'll check it fer ya."F/R Traps (40%) radCnO4I1d100
He gives a thumbs-up sign then tries to open the door and he stops. "Huh it ain't locked, kinda strange."
1d100
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Post by Daos on Oct 26, 2022 14:01:44 GMT -8
"Why is that strange?" Daos wonders, not following. "Maybe there's just nothing inside worth locking up."
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Post by GreyWolfVT on Oct 26, 2022 15:20:12 GMT -8
Hekras shrugs "That er orcs just be too stupid ta lock up."
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Rax
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Post by Rax on Oct 27, 2022 9:23:40 GMT -8
"We won't know either way till we open it," Roshek shrugs and opens the door.
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Post by GreyWolfVT on Oct 27, 2022 9:29:34 GMT -8
Rm B-2: The Stores
You open the door and see a small, dark room filled with sacking, barrels, lengths of rope, wood, and the like. There are a few earthenware flagons and glass bottles as well. It looks fairly clean and cared for. There might be some useful equipment here, if you want to search, but this will take time.The room is about 20' by 20' in size and appears to be the current store room for the orcs.
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TristenC
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Post by TristenC on Oct 27, 2022 11:01:55 GMT -8
We can search it later when we are done and not at risk of discovery. Elethor suggests
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