LSR - Character Stats
Aug 23, 2023 11:32:21 GMT -8
Post by Daos on Aug 23, 2023 11:32:21 GMT -8
Nerisse Qui'ara (Played by GravityEmblem)
Female Drow Witch 1 (CN - Crizza)
STR 5 (-2 hit/-1 dmg), DEX 18 (+2 Reac/+2 missile/-4 AC), CON 14, INT 19, WIS 13, CHA 10, Age 22, HT 4'6", WT 80 lbs, Birthday 10/30/301
HP: 04/04
THAC0: 20 (-2 STR, +2 ranged, -5 non-proficient)
AC: 2 = 10 - 4 [DEX] - 4 [Armor]
Dmg: Fist (1)
ROF: Fist 1/1
XP: 0/2,500
Saves: PPDM 14, RSW 11 (+4 DEX), PP 13, BW 15 (+4 DEX), S 12 (+2), MR 0%
Racial Abilities: Drow ASA (+2 DEX/+1 INT/-2 CHA/-1 CON), Infravision (90'), Innate Drow Magic at 1st level (Dancing Lights, Faerie Fire and Darkness all 1/day), Innate Drow Magic at 4th level (Levitate, Know Alignment and Detect Magic all 1/day), Drow Noble Magic at 4th level (Clairvoyance, Detect Lie, Suggestion and Dispel Magic all 1/day), Drow Magic Resistance (50%+2% each level up), Drow Spell Resistance (+2 to all magic saves), Sensitive Eyes (blind in bright light; -2 DEX, -2 Atk, opponents +2 to saves), Deep Veldt Radiation (lose 1 power a day while on surface and 10% MR), Despicable Reputation (-4 reaction to non-Drow elves), Slow Learner (-20% XP)
Class Abilities: Arcane Casting, Max Spell Level (9th), Chance to Learn Spell (95%), Max Spells/Lvl (All)
Kit Abilities: Weaponless (No WP allowed), Bonus NWPS (Herbalism, Spellcraft), Magic Item Gifts (1,500 XP worth of starting magic items), Arcane Savant (Read Magic and Detect Magic for free), Secure Familiar (3rd level), Brew Calmative (5th level), Brew Poison (7th level), Beguile (9th level), Brew Flying Ointment (11th level), Witch's Curse (13th level), Non-Conventional Training (no XP for high ability scores; no multi- or dual-classing), Persecution (-3 reaction to common folk with INT/WIS of 13 or less, -5 reaction to common folk with INT/WIS of 10 or less, may create an angry mob if remain in unworldly community too long), Deal with a Devil (25% chance of suffering -2 to Atk and Saves from 6 PM-6 AM each day)
Special Abilities: Supra-Genius (complete immunity to 1st level illusions), Level Breaker (level limit increased from 15 to 19), Ring of Sustenance (can go without food and drink and only needs 2 hours of sleep for a week; then requires a week to charge), Ring of Truth (can detect lies, but also cannot lie)
WP: None
NWP: Ancient History (INT-1), Astrology (INT 0), Brewing (INT 0), Cooking (INT 0), Dancing (DEX 0), Healing (WIS-2), Herbalism (INT-2), Poetry (INT-2), Reading/Writing (INT+1), Seamstress/Tailor (DEX-1), Spellcraft (INT-2)
Languages: Bloodtooth, Daemon, Darkspeech, Drow, Goblin, Sign Language, Tanar'ri, Umbran
Gear:
Head - Pointy hat
Neck - None
Torso - Armless black robe with silver spiderweb designs
Hands - Ring of Truth, Ring of Sustenance, black leather gloves
Waist - Bloomers
Feet - Black leather boots
Total Weight: 0 lbs
Movement: 12
Encumbrance: 0-10 lbs is no encumbrance, 11-13 lbs is light encumbrance (-4 movement), 14-16 lbs is moderate encumbrance (-6 movement, -1 hit), 17-19 is heavy encumbrance (-8 movement, -2 hit, +1 AC), 20-25 is severe encumbrance (-11 movement, -4 hit, +3 AC)
Stowed Gear: (Bedroom) Candles (x5) [0.1 lb each], chalk [0.1 lb], iron pot [2 lbs], hooded lantern [2 lbs], lamp oil flask (x3) [1 lb each], beginner's spellbook [5 lbs], spell component pouch [1 lb], coin (6 cp, 2 sp, 92 gp) [2 lb]
Spells: (1) Armor, Burning Hands, Change Self, Charm Person, Detect Magic, Hypnotism, Message, Read Magic
Memorized Spells:
1st Level: Armor
Darkness: 1/1
Faerie Fire: 1/1
Dancing Lights: 1/1
Ellasandra De Luca (Played by HorizonsDream)
Female Human Paladin 1 (LG - Octhanus)
STR 13, DEX 7, CON 10, INT 9, WIS 13, CHA 18 (+8 loy, +7 reac), Age 32, HT 5'5", WT 142 lbs, Birthday 04/10/291
HP: 10/10
THAC0: 20 (-2 non-proficient)
AC: 8 = 10 - 2 [leather armor]
Dmg: Long Sword (1d8/1d12) [Spd 4, Type S], Footman's Mace (1d6+1/1d6) [Spd 7, Type B], Short Bow (1d8/1d8) [Spd 7, Type P, Range 5/10/15]
ROF: Long Sword (1/1), Dual-Wield (2/1), Footman's Mace (1/1), Short Bow (2/1)
XP: 0/2,250
Saves: PPDM 14 (+2), RSW 16 (+2), PP 15 (+2), BW 17 (+2), S 17 (+2), MR 0%
Racial Abilities: Unlimited Potential
Class Abilities: Champion (must always be LG), Detect Evil (60'), Divine Grace (+2 all saves), Disease Immunity, Lay on Hands (2 HP/level), Cure Disease (1/week), Aura of Protection (10' radius), Circle of Power, Turn Undead/Fiends (3rd level), Call Warhorse (4th level), Limited Divine Casting (9th level), Temperate (max of 10 magical items), Vow of Poverty (cannot hoard wealth), Tithe (10%), Loner (no followers), High Standards (Henchmen must be LG)
Kit Abilities: None
Special Abilities: None
WP: Long Sword, Short Bow, Footman's Mace, Two Weapon Style Specialization, Ambidexterity
NWP: Alertness (WIS+1), Persuasion (CHA+0), Religion (WIS+0), Swimming (STR+0)
Languages: Octhanian, Daemon
Gear:
Head - Leather cap
Neck - Holy icon (Octhanus) [0.1 lb]
Torso - Loose fitting shirt, leather armor [15 lbs], backpack [2 lbs], quiver [1 lb]
Hands - Bare
Waist - Comfortable dark pants, belt, long swords (x2) [4 lbs each], footman's mace [10 lbs], large belt pouch 01 [1 lb], large belt pouch 02 [1 lb]
Feet - Leather boots
Backpack: Wine skin (empty) [1 lb], winter blanket [3 lbs]
Quiver: Short bow [3 lbs], sheaf arrows (x20) [2 lbs]
Large Belt Pouch 01: Coin (9 sp, 94 gp) [2 lb]
Large Belt Pouch 02: Empty
Total Weight: 49.1 lbs (Light Encumbrance)
Movement: 12 (-4 encumbrance)
Encumbrance: 0-45 lbs is no encumbrance, 46-69 lbs is light encumbrance (-4 movement), 70-93 lbs is moderate encumbrance (-6 movement, -1 hit), 94-117 is heavy encumbrance (-8 movement, -2 hit, +1 AC), 118-140 is severe encumbrance (-11 movement, -4 hit, +3 AC)
Stowed Gear: None
Abilities:
Cure Disease: 0/1 (10/01)
Lay on Hands: 2/2
Zemora Qui'ara (Played by Matt4)
Female Drow Wildfire Priest 1 (NE - Renos)
STR 12, DEX 10, CON 9, INT 10, WIS 16 (+2 mag def), CHA 9, Age 25, HT 5'8", WT 150 lbs, Birthday 05/11/298
HP: 08/08
THAC0: 20 (-3 non-proficient)
AC: 9 = 10 - 1 [medium shield]
Dmg: Long Sword (1d8/1d12) [Spd 4, Type S]
ROF: Long Sword (1/1)
XP: 0/2,000 (Acolyte)
Saves: PPDM 10, RSW 14 (+2 fire), PP 13, BW 16 (+2 fire), S 15 (+2, +2 fire, +2 mind), MR 0%
Racial Abilities: Drow ASA (+2 DEX/+1 INT/-2 CHA/-1 CON), Infravision (90'), Innate Drow Magic at 1st level (Dancing Lights, Faerie Fire and Darkness all 1/day), Innate Drow Magic at 4th level (Levitate, Know Alignment and Detect Magic all 1/day), Drow Noble Magic at 4th level (Clairvoyance, Detect Lie, Suggestion and Dispel Magic all 1/day), Drow Magic Resistance (50%+2% each level up), Drow Spell Resistance (+2 to all magic saves), Sensitive Eyes (blind in bright light; -2 DEX, -2 Atk, opponents +2 to saves), Deep Veldt Radiation (lose 1 power a day while on surface and 10% MR), Despicable Reputation (-4 reaction to non-Drow elves), Slow Learner (-20% XP)
Class Abilities: Divine Spellcasting [Wildfire] (Major Access to All, Elemental (Fire), Chaos, Sun; Minor Access to Charm, Divination, Healing, Necromantic, Protection, Weather), Good Combat Abilities (metal armor/shields only, can wield bills, daggers/dirks, knives, stilettos, and any swords), Walk Through the Fire (Immune to Wall of Fire spell), Flame Resistant (+2 to all saves against fire attacks), Temple/Followers (8th level), NWP Crossover (Wizard), XP Bonus (10%)
Special Abilities: None
WP: Long Sword, Stiletto
NWP: Fire-Building (WIS-1), Healing (WIS-2), Law (WIS 0), Reading/Writing (INT+1), Religion (WIS 0)
Languages: Drow, Daemon, Sign Language
Gear:
Head - Bare
Neck - Holy Icon (Renos)
Torso - Dark-burgundy off-the-shoulder dress, medium shield [10 lbs], backpack [2 lbs]
Hands - Long black fingerless gloves
Waist - Bloomers, belt, long sword [4 lbs]
Feet - Black ankle boots
Small Belt Pouch - Spell components [1 b], coin (50 GP) [1 lb]
Total Weight: 18 lbs
Movement: 12
Encumbrance: 0-45 lbs is no encumbrance, 46-69 lbs is light encumbrance (-4 movement), 70-93 lbs is moderate encumbrance (-6 movement, -1 hit), 94-117 is heavy encumbrance (-8 movement, -2 hit, +1 AC), 118-140 is severe encumbrance (-11 movement, -4 hit, +3 AC)
Stowed Gear: None
Spells: (1) Bless/Curse, Combine, Command, Cure Light Wounds/Cause Light Wounds, Detect Evil/Detect Good, Detect Magic, Detect Poison, Detect Snares & Pits, Endure Cold/Endure Heat, Faerie Fire, Invisibility to Undead, Light/Darkness, Locate Animals or Plants, Log of Everburning, Mistaken Missive, Protection from Evil/Protection from Good, Purify Food & Drink, Remove Fear/Cause Fear, Ring of Hands/Ring of Woe, Sanctuary, Sunscorch
Memorized Spells:
1st Level: Command, Light, Cause Fear
Darkness: 1/1
Faerie Fire: 1/1
Dancing Lights: 1/1
Tukgruff Toebiter (Played by Igordragonian)
Male Duergar Pest Controller 1 (NG - Octhanus)
STR 12, DEX 16 (+1 reac/+1 missile/-2 AC), CON 14, INT 13, WIS 12, CHA 10, Age 23, HT 3'8", WT 99 lbs, Birthday 09/09/300
HP: 06/06
THAC0: 20 (+1 ranged, -3 non-proficient)
AC: 6 = 10 - 2 [DEX] - 2 [Leather armor]
Dmg: Dagger (1d4/1d3) [Spd 2, Type P, Range 1/2/3], Short Bow (1d8/1d8) [Spd 7, Type P, Range 5/10/15]
ROF: Dagger (Melee) 1/1, Dagger (Thrown) 2/1, Short Bow 2/1
XP: 0/1,250
Saves: PPDM 13 (+4 poison), RSW 14 (+2 DEX), PP 12, BW 16 (+2 DEX), S 15, MR 0%
Racial Abilities: Duergar ASA (+1 CON/-2 CHA), Infravision (120'), Innate Duegar Stealth (+2 surprise for self, -2 surprise for opponents), Innate Duergar Resistance (immune to illusions/phantasms/paralysis/alchemical poison/magical poison, +4 save for natural poison), Duergar Innate Magic (can cast Enlarge and Invisibility on self 1/day; Enlarge is cast as if they are mage of x2 level), Sensitive Eyes (blind in bright light; -2 DEX, -2 Atk, opponents +2 to saves), Scrappy (L-size or larger humanoids suffer -4 to hit), Despicable Reputation (-3 reaction to other dwarf sub-races), Slow Learner (-20% XP), Stocky and Sturdy (encumbrance is treated as if one level lower)
Class Abilities: Thief Weaponry (Club, dagger, dart, hand xbow, knife, lasso, short bow, sling, broad sword, long sword, short sword, staff only), Pick Pockets (10%), Open Locks (45%), Find/Remove Traps (40%), Move Silently (25%), Hide in Shadows (40%), Detect Noise (25%), Climb Walls (50%), Read Languages (-15%), Backstab (x2 dmg), Thieves' Cant, Use Scrolls (10th level), Gang Leader (10th level), XP Bonus (+10%)
Kit Abilities: Bonus NWPS (Animal Lore and Pest Control for free), Trapper (may start the game with 1d4 traps if they know Blacksmithing/Weaponsmithing), Thiefy (+5% MS and F/RT), Butterfingers (-10% PP), Unsavory (-2 reaction to other dwarves except Vermin Slayers/Wayfinders)
Special Abilities: Level Breaker (level limit increased from 14 to 16)
WP: Dagger, Short Bow
NWP: Animal Lore (INT 0), Blacksmithing (STR 0), Locksmithing (DEX 0), Pest Control (WIS 0), Rope Use (DEX 0), Set Snares (DEX-1), Tracking (WIS 0)
Languages: Duergar, Daemon, Tanar'ri
Gear:
Head - Leather cap
Neck - Dark cloak
Torso - Green shirt, leather armor [15 lbs], quiver [1 lb], backpack [2 lbs]
Hands - Bare
Waist - Green breeches, belt, daggers (x3) [1 lb each], large belt pouch [1 lb]
Feet - Leather boots
Quiver: Short bow [2 lbs], sheaf arrows (x20) [0.1 lb each]
Backpack: Pest traps (x4) [5 lbs each], 50' hemp rope [20 lbs], grappling hook [4 lbs], cat (Regret) [10 lbs]
Large Belt Pouch: Coin (61 GP) [1.3 lbs]
Total Weight: 78.3 lbs (Moderate Encumbrance)
Movement: 6 (-2 Moderate Encumbrance)
Encumbrance: 0-45 lbs is no encumbrance, 46-69 lbs is light encumbrance (no effect), 70-93 lbs is moderate encumbrance (-2 movement), 94-117 is heavy encumbrance (-3 movement, -1 hit), 118-140 is severe encumbrance (-4 movement, -2 hit, +1 AC)
Stowed Gear: None
Powers:
Enlarge (2nd level): 1/1
Invisibility: 0/1
Sylas Xyndric (Played by Marvoch)
Male Drow Archer 1 (CN - Crizza)
STR 12, DEX 17 (+2 Reac/+2 missile/-3 AC), CON 10, INT 14, WIS 8, CHA 9, Age 33, HT 5'4", WT 130 lbs, Birthday 05/07/290
HP: 10/10
THAC0: 20 (+2 ranged, +2 long bow point-blank, -1 melee, +1 trick shot, -2 non-proficient)
AC: 3 = 10 - 4 [hide armor] - 3 [DEX]
Dmg: Long Bow w/Flight Arrow (1d6+1/1d6+1) [Spd 8, Type P, Range 7/14/21], Long Bow w/Sheaf Arrow (1d8+1/1d8+1) [Spd 8, Type P, Range 5/10/17], Dagger (1d4/1d3) [Spd 2, Type P, Range 1/2/3], Whip (1d2/1) [Spd 8, Type N/A]
ROF: Long Bow (2/1), Long Bow Rapid Fire (3/1), Dagger Melee (1/1), Dagger Thrown (2/1), Whip (1/1)
XP: 0/2,000
Saves: PPDM 14, RSW 16 (+3 DEX), PP 15, BW 17 (+3 DEX), S 17 (+2), MR 0%
Racial Abilities: Drow ASA (+2 DEX/+1 INT/-2 CHA/-1 CON), Infravision (90'), Drow Magic Resistance (50%+2% each level up), Drow Spell Resistance (+2 to all magic saves), Sensitive Eyes (blind in bright light; -2 DEX, -2 Atk, opponents +2 to saves), Deep Veldt Radiation (lose 1 power a day while on surface and 10% MR), Despicable Reputation (-4 reaction to non-Drow elves), Slow Learner (-20% XP)
Class Abilities: Weapon Specialization (Long Bow), Lord Status (9th level)
Kit Abilities: Bow Expert (free WP for long and short bow), Archer Proficiencies (Bowyer/Fletcher, Hunting), Rapid Fire (Can fire 5/2 when moving, or 3/1 when holding still), Trick Shot (+1 to hit for every 4 levels), Well Cared for Bow (+1 to damage when using a bow for more than a month), Overspecialization (may only learn dagger/short sword/long sword for melee weapons, suffers -1 to hit with them, never receives bonuses to them despite STR, prof or even elven blood), Fastidious (must always use hq bow and arrows and keep them in good repair), Only the Best (must devote extra money to starter bow)
Special Abilities: Noble Upbringing (Reading/Writing for free), Level Limit (12)
WP: Bow (Tight Group) Proficiency, Long Bow Specialization, Dagger, Long Sword
NWP: Alertness (WIS+1), Bowyer/Fletcher (DEX-1), Camouflage (WIS 0), Etiquette (CHA 0), Hiding (INT-1), Hunting (WIS-1), Observation (INT 0), Reading/Writing (INT+1), Swimming (STR 0)
Languages: Drow, Daemon, Sylvan, Sign Language, Darkspeech
Gear:
Head - Mask/Veil
Neck - Hooded cloak
Torso - Black shirt, hide armor [30 lbs], backpack [2 lbs], quiver [1 lb]
Hands - Gloves
Waist - Black pants, belt, small belt pouch 01 [0.1 lb], small belt pouch 02 [0.1 lb], daggers (x2) [1 lb each]
Feet - Black boots
Belt Pouch 01: Coin (8 CP, 8 SP, 63 GP) [1.6 lbs]
Belt Pouch 02: (Empty)
Total Weight: 64.8 lbs (Light Encumbrance)
Movement: 12 (-4 encumbrance)
Encumbrance: 0-45 lbs is no encumbrance, 46-69 lbs is light encumbrance (-4 movement), 70-93 lbs is moderate encumbrance (-6 movement, -1 hit), 94-117 is heavy encumbrance (-8 movement, -2 hit, +1 AC), 118-140 is severe encumbrance (-11 movement, -4 hit, +3 AC)
Stowed Gear: (Room): 50 feet of hemp rope [20 lbs]
Female Drow Witch 1 (CN - Crizza)
STR 5 (-2 hit/-1 dmg), DEX 18 (+2 Reac/+2 missile/-4 AC), CON 14, INT 19, WIS 13, CHA 10, Age 22, HT 4'6", WT 80 lbs, Birthday 10/30/301
HP: 04/04
THAC0: 20 (-2 STR, +2 ranged, -5 non-proficient)
AC: 2 = 10 - 4 [DEX] - 4 [Armor]
Dmg: Fist (1)
ROF: Fist 1/1
XP: 0/2,500
Saves: PPDM 14, RSW 11 (+4 DEX), PP 13, BW 15 (+4 DEX), S 12 (+2), MR 0%
Racial Abilities: Drow ASA (+2 DEX/+1 INT/-2 CHA/-1 CON), Infravision (90'), Innate Drow Magic at 1st level (Dancing Lights, Faerie Fire and Darkness all 1/day), Innate Drow Magic at 4th level (Levitate, Know Alignment and Detect Magic all 1/day), Drow Noble Magic at 4th level (Clairvoyance, Detect Lie, Suggestion and Dispel Magic all 1/day), Drow Magic Resistance (50%+2% each level up), Drow Spell Resistance (+2 to all magic saves), Sensitive Eyes (blind in bright light; -2 DEX, -2 Atk, opponents +2 to saves), Deep Veldt Radiation (lose 1 power a day while on surface and 10% MR), Despicable Reputation (-4 reaction to non-Drow elves), Slow Learner (-20% XP)
Class Abilities: Arcane Casting, Max Spell Level (9th), Chance to Learn Spell (95%), Max Spells/Lvl (All)
Kit Abilities: Weaponless (No WP allowed), Bonus NWPS (Herbalism, Spellcraft), Magic Item Gifts (1,500 XP worth of starting magic items), Arcane Savant (Read Magic and Detect Magic for free), Secure Familiar (3rd level), Brew Calmative (5th level), Brew Poison (7th level), Beguile (9th level), Brew Flying Ointment (11th level), Witch's Curse (13th level), Non-Conventional Training (no XP for high ability scores; no multi- or dual-classing), Persecution (-3 reaction to common folk with INT/WIS of 13 or less, -5 reaction to common folk with INT/WIS of 10 or less, may create an angry mob if remain in unworldly community too long), Deal with a Devil (25% chance of suffering -2 to Atk and Saves from 6 PM-6 AM each day)
Special Abilities: Supra-Genius (complete immunity to 1st level illusions), Level Breaker (level limit increased from 15 to 19), Ring of Sustenance (can go without food and drink and only needs 2 hours of sleep for a week; then requires a week to charge), Ring of Truth (can detect lies, but also cannot lie)
WP: None
NWP: Ancient History (INT-1), Astrology (INT 0), Brewing (INT 0), Cooking (INT 0), Dancing (DEX 0), Healing (WIS-2), Herbalism (INT-2), Poetry (INT-2), Reading/Writing (INT+1), Seamstress/Tailor (DEX-1), Spellcraft (INT-2)
Languages: Bloodtooth, Daemon, Darkspeech, Drow, Goblin, Sign Language, Tanar'ri, Umbran
Gear:
Head - Pointy hat
Neck - None
Torso - Armless black robe with silver spiderweb designs
Hands - Ring of Truth, Ring of Sustenance, black leather gloves
Waist - Bloomers
Feet - Black leather boots
Total Weight: 0 lbs
Movement: 12
Encumbrance: 0-10 lbs is no encumbrance, 11-13 lbs is light encumbrance (-4 movement), 14-16 lbs is moderate encumbrance (-6 movement, -1 hit), 17-19 is heavy encumbrance (-8 movement, -2 hit, +1 AC), 20-25 is severe encumbrance (-11 movement, -4 hit, +3 AC)
Stowed Gear: (Bedroom) Candles (x5) [0.1 lb each], chalk [0.1 lb], iron pot [2 lbs], hooded lantern [2 lbs], lamp oil flask (x3) [1 lb each], beginner's spellbook [5 lbs], spell component pouch [1 lb], coin (6 cp, 2 sp, 92 gp) [2 lb]
Spells: (1) Armor, Burning Hands, Change Self, Charm Person, Detect Magic, Hypnotism, Message, Read Magic
Memorized Spells:
1st Level: Armor
Darkness: 1/1
Faerie Fire: 1/1
Dancing Lights: 1/1
Ellasandra De Luca (Played by HorizonsDream)
Female Human Paladin 1 (LG - Octhanus)
STR 13, DEX 7, CON 10, INT 9, WIS 13, CHA 18 (+8 loy, +7 reac), Age 32, HT 5'5", WT 142 lbs, Birthday 04/10/291
HP: 10/10
THAC0: 20 (-2 non-proficient)
AC: 8 = 10 - 2 [leather armor]
Dmg: Long Sword (1d8/1d12) [Spd 4, Type S], Footman's Mace (1d6+1/1d6) [Spd 7, Type B], Short Bow (1d8/1d8) [Spd 7, Type P, Range 5/10/15]
ROF: Long Sword (1/1), Dual-Wield (2/1), Footman's Mace (1/1), Short Bow (2/1)
XP: 0/2,250
Saves: PPDM 14 (+2), RSW 16 (+2), PP 15 (+2), BW 17 (+2), S 17 (+2), MR 0%
Racial Abilities: Unlimited Potential
Class Abilities: Champion (must always be LG), Detect Evil (60'), Divine Grace (+2 all saves), Disease Immunity, Lay on Hands (2 HP/level), Cure Disease (1/week), Aura of Protection (10' radius), Circle of Power, Turn Undead/Fiends (3rd level), Call Warhorse (4th level), Limited Divine Casting (9th level), Temperate (max of 10 magical items), Vow of Poverty (cannot hoard wealth), Tithe (10%), Loner (no followers), High Standards (Henchmen must be LG)
Kit Abilities: None
Special Abilities: None
WP: Long Sword, Short Bow, Footman's Mace, Two Weapon Style Specialization, Ambidexterity
NWP: Alertness (WIS+1), Persuasion (CHA+0), Religion (WIS+0), Swimming (STR+0)
Languages: Octhanian, Daemon
Gear:
Head - Leather cap
Neck - Holy icon (Octhanus) [0.1 lb]
Torso - Loose fitting shirt, leather armor [15 lbs], backpack [2 lbs], quiver [1 lb]
Hands - Bare
Waist - Comfortable dark pants, belt, long swords (x2) [4 lbs each], footman's mace [10 lbs], large belt pouch 01 [1 lb], large belt pouch 02 [1 lb]
Feet - Leather boots
Backpack: Wine skin (empty) [1 lb], winter blanket [3 lbs]
Quiver: Short bow [3 lbs], sheaf arrows (x20) [2 lbs]
Large Belt Pouch 01: Coin (9 sp, 94 gp) [2 lb]
Large Belt Pouch 02: Empty
Total Weight: 49.1 lbs (Light Encumbrance)
Movement: 12 (-4 encumbrance)
Encumbrance: 0-45 lbs is no encumbrance, 46-69 lbs is light encumbrance (-4 movement), 70-93 lbs is moderate encumbrance (-6 movement, -1 hit), 94-117 is heavy encumbrance (-8 movement, -2 hit, +1 AC), 118-140 is severe encumbrance (-11 movement, -4 hit, +3 AC)
Stowed Gear: None
Abilities:
Cure Disease: 0/1 (10/01)
Lay on Hands: 2/2
Zemora Qui'ara (Played by Matt4)
Female Drow Wildfire Priest 1 (NE - Renos)
STR 12, DEX 10, CON 9, INT 10, WIS 16 (+2 mag def), CHA 9, Age 25, HT 5'8", WT 150 lbs, Birthday 05/11/298
HP: 08/08
THAC0: 20 (-3 non-proficient)
AC: 9 = 10 - 1 [medium shield]
Dmg: Long Sword (1d8/1d12) [Spd 4, Type S]
ROF: Long Sword (1/1)
XP: 0/2,000 (Acolyte)
Saves: PPDM 10, RSW 14 (+2 fire), PP 13, BW 16 (+2 fire), S 15 (+2, +2 fire, +2 mind), MR 0%
Racial Abilities: Drow ASA (+2 DEX/+1 INT/-2 CHA/-1 CON), Infravision (90'), Innate Drow Magic at 1st level (Dancing Lights, Faerie Fire and Darkness all 1/day), Innate Drow Magic at 4th level (Levitate, Know Alignment and Detect Magic all 1/day), Drow Noble Magic at 4th level (Clairvoyance, Detect Lie, Suggestion and Dispel Magic all 1/day), Drow Magic Resistance (50%+2% each level up), Drow Spell Resistance (+2 to all magic saves), Sensitive Eyes (blind in bright light; -2 DEX, -2 Atk, opponents +2 to saves), Deep Veldt Radiation (lose 1 power a day while on surface and 10% MR), Despicable Reputation (-4 reaction to non-Drow elves), Slow Learner (-20% XP)
Class Abilities: Divine Spellcasting [Wildfire] (Major Access to All, Elemental (Fire), Chaos, Sun; Minor Access to Charm, Divination, Healing, Necromantic, Protection, Weather), Good Combat Abilities (metal armor/shields only, can wield bills, daggers/dirks, knives, stilettos, and any swords), Walk Through the Fire (Immune to Wall of Fire spell), Flame Resistant (+2 to all saves against fire attacks), Temple/Followers (8th level), NWP Crossover (Wizard), XP Bonus (10%)
Special Abilities: None
WP: Long Sword, Stiletto
NWP: Fire-Building (WIS-1), Healing (WIS-2), Law (WIS 0), Reading/Writing (INT+1), Religion (WIS 0)
Languages: Drow, Daemon, Sign Language
Gear:
Head - Bare
Neck - Holy Icon (Renos)
Torso - Dark-burgundy off-the-shoulder dress, medium shield [10 lbs], backpack [2 lbs]
Hands - Long black fingerless gloves
Waist - Bloomers, belt, long sword [4 lbs]
Feet - Black ankle boots
Small Belt Pouch - Spell components [1 b], coin (50 GP) [1 lb]
Total Weight: 18 lbs
Movement: 12
Encumbrance: 0-45 lbs is no encumbrance, 46-69 lbs is light encumbrance (-4 movement), 70-93 lbs is moderate encumbrance (-6 movement, -1 hit), 94-117 is heavy encumbrance (-8 movement, -2 hit, +1 AC), 118-140 is severe encumbrance (-11 movement, -4 hit, +3 AC)
Stowed Gear: None
Spells: (1) Bless/Curse, Combine, Command, Cure Light Wounds/Cause Light Wounds, Detect Evil/Detect Good, Detect Magic, Detect Poison, Detect Snares & Pits, Endure Cold/Endure Heat, Faerie Fire, Invisibility to Undead, Light/Darkness, Locate Animals or Plants, Log of Everburning, Mistaken Missive, Protection from Evil/Protection from Good, Purify Food & Drink, Remove Fear/Cause Fear, Ring of Hands/Ring of Woe, Sanctuary, Sunscorch
Memorized Spells:
1st Level: Command, Light, Cause Fear
Darkness: 1/1
Faerie Fire: 1/1
Dancing Lights: 1/1
Tukgruff Toebiter (Played by Igordragonian)
Male Duergar Pest Controller 1 (NG - Octhanus)
STR 12, DEX 16 (+1 reac/+1 missile/-2 AC), CON 14, INT 13, WIS 12, CHA 10, Age 23, HT 3'8", WT 99 lbs, Birthday 09/09/300
HP: 06/06
THAC0: 20 (+1 ranged, -3 non-proficient)
AC: 6 = 10 - 2 [DEX] - 2 [Leather armor]
Dmg: Dagger (1d4/1d3) [Spd 2, Type P, Range 1/2/3], Short Bow (1d8/1d8) [Spd 7, Type P, Range 5/10/15]
ROF: Dagger (Melee) 1/1, Dagger (Thrown) 2/1, Short Bow 2/1
XP: 0/1,250
Saves: PPDM 13 (+4 poison), RSW 14 (+2 DEX), PP 12, BW 16 (+2 DEX), S 15, MR 0%
Racial Abilities: Duergar ASA (+1 CON/-2 CHA), Infravision (120'), Innate Duegar Stealth (+2 surprise for self, -2 surprise for opponents), Innate Duergar Resistance (immune to illusions/phantasms/paralysis/alchemical poison/magical poison, +4 save for natural poison), Duergar Innate Magic (can cast Enlarge and Invisibility on self 1/day; Enlarge is cast as if they are mage of x2 level), Sensitive Eyes (blind in bright light; -2 DEX, -2 Atk, opponents +2 to saves), Scrappy (L-size or larger humanoids suffer -4 to hit), Despicable Reputation (-3 reaction to other dwarf sub-races), Slow Learner (-20% XP), Stocky and Sturdy (encumbrance is treated as if one level lower)
Class Abilities: Thief Weaponry (Club, dagger, dart, hand xbow, knife, lasso, short bow, sling, broad sword, long sword, short sword, staff only), Pick Pockets (10%), Open Locks (45%), Find/Remove Traps (40%), Move Silently (25%), Hide in Shadows (40%), Detect Noise (25%), Climb Walls (50%), Read Languages (-15%), Backstab (x2 dmg), Thieves' Cant, Use Scrolls (10th level), Gang Leader (10th level), XP Bonus (+10%)
Kit Abilities: Bonus NWPS (Animal Lore and Pest Control for free), Trapper (may start the game with 1d4 traps if they know Blacksmithing/Weaponsmithing), Thiefy (+5% MS and F/RT), Butterfingers (-10% PP), Unsavory (-2 reaction to other dwarves except Vermin Slayers/Wayfinders)
Special Abilities: Level Breaker (level limit increased from 14 to 16)
WP: Dagger, Short Bow
NWP: Animal Lore (INT 0), Blacksmithing (STR 0), Locksmithing (DEX 0), Pest Control (WIS 0), Rope Use (DEX 0), Set Snares (DEX-1), Tracking (WIS 0)
Languages: Duergar, Daemon, Tanar'ri
Gear:
Head - Leather cap
Neck - Dark cloak
Torso - Green shirt, leather armor [15 lbs], quiver [1 lb], backpack [2 lbs]
Hands - Bare
Waist - Green breeches, belt, daggers (x3) [1 lb each], large belt pouch [1 lb]
Feet - Leather boots
Quiver: Short bow [2 lbs], sheaf arrows (x20) [0.1 lb each]
Backpack: Pest traps (x4) [5 lbs each], 50' hemp rope [20 lbs], grappling hook [4 lbs], cat (Regret) [10 lbs]
Large Belt Pouch: Coin (61 GP) [1.3 lbs]
Total Weight: 78.3 lbs (Moderate Encumbrance)
Movement: 6 (-2 Moderate Encumbrance)
Encumbrance: 0-45 lbs is no encumbrance, 46-69 lbs is light encumbrance (no effect), 70-93 lbs is moderate encumbrance (-2 movement), 94-117 is heavy encumbrance (-3 movement, -1 hit), 118-140 is severe encumbrance (-4 movement, -2 hit, +1 AC)
Stowed Gear: None
Powers:
Enlarge (2nd level): 1/1
Invisibility: 0/1
Sylas Xyndric (Played by Marvoch)
Male Drow Archer 1 (CN - Crizza)
STR 12, DEX 17 (+2 Reac/+2 missile/-3 AC), CON 10, INT 14, WIS 8, CHA 9, Age 33, HT 5'4", WT 130 lbs, Birthday 05/07/290
HP: 10/10
THAC0: 20 (+2 ranged, +2 long bow point-blank, -1 melee, +1 trick shot, -2 non-proficient)
AC: 3 = 10 - 4 [hide armor] - 3 [DEX]
Dmg: Long Bow w/Flight Arrow (1d6+1/1d6+1) [Spd 8, Type P, Range 7/14/21], Long Bow w/Sheaf Arrow (1d8+1/1d8+1) [Spd 8, Type P, Range 5/10/17], Dagger (1d4/1d3) [Spd 2, Type P, Range 1/2/3], Whip (1d2/1) [Spd 8, Type N/A]
ROF: Long Bow (2/1), Long Bow Rapid Fire (3/1), Dagger Melee (1/1), Dagger Thrown (2/1), Whip (1/1)
XP: 0/2,000
Saves: PPDM 14, RSW 16 (+3 DEX), PP 15, BW 17 (+3 DEX), S 17 (+2), MR 0%
Racial Abilities: Drow ASA (+2 DEX/+1 INT/-2 CHA/-1 CON), Infravision (90'), Drow Magic Resistance (50%+2% each level up), Drow Spell Resistance (+2 to all magic saves), Sensitive Eyes (blind in bright light; -2 DEX, -2 Atk, opponents +2 to saves), Deep Veldt Radiation (lose 1 power a day while on surface and 10% MR), Despicable Reputation (-4 reaction to non-Drow elves), Slow Learner (-20% XP)
Class Abilities: Weapon Specialization (Long Bow), Lord Status (9th level)
Kit Abilities: Bow Expert (free WP for long and short bow), Archer Proficiencies (Bowyer/Fletcher, Hunting), Rapid Fire (Can fire 5/2 when moving, or 3/1 when holding still), Trick Shot (+1 to hit for every 4 levels), Well Cared for Bow (+1 to damage when using a bow for more than a month), Overspecialization (may only learn dagger/short sword/long sword for melee weapons, suffers -1 to hit with them, never receives bonuses to them despite STR, prof or even elven blood), Fastidious (must always use hq bow and arrows and keep them in good repair), Only the Best (must devote extra money to starter bow)
Special Abilities: Noble Upbringing (Reading/Writing for free), Level Limit (12)
WP: Bow (Tight Group) Proficiency, Long Bow Specialization, Dagger, Long Sword
NWP: Alertness (WIS+1), Bowyer/Fletcher (DEX-1), Camouflage (WIS 0), Etiquette (CHA 0), Hiding (INT-1), Hunting (WIS-1), Observation (INT 0), Reading/Writing (INT+1), Swimming (STR 0)
Languages: Drow, Daemon, Sylvan, Sign Language, Darkspeech
Gear:
Head - Mask/Veil
Neck - Hooded cloak
Torso - Black shirt, hide armor [30 lbs], backpack [2 lbs], quiver [1 lb]
Hands - Gloves
Waist - Black pants, belt, small belt pouch 01 [0.1 lb], small belt pouch 02 [0.1 lb], daggers (x2) [1 lb each]
Feet - Black boots
Backpack: Whetstone [1 lb], waterskin (full) [6 lbs], whip [2 lbs]
Quiver: Good quality long bow [3 lbs], sheaf arrows (x180) [0.1 lb each], flight arrows (x60) [0.1 lb each]Belt Pouch 01: Coin (8 CP, 8 SP, 63 GP) [1.6 lbs]
Belt Pouch 02: (Empty)
Total Weight: 64.8 lbs (Light Encumbrance)
Movement: 12 (-4 encumbrance)
Encumbrance: 0-45 lbs is no encumbrance, 46-69 lbs is light encumbrance (-4 movement), 70-93 lbs is moderate encumbrance (-6 movement, -1 hit), 94-117 is heavy encumbrance (-8 movement, -2 hit, +1 AC), 118-140 is severe encumbrance (-11 movement, -4 hit, +3 AC)
Stowed Gear: (Room): 50 feet of hemp rope [20 lbs]