|
Post by Daos on Apr 1, 2019 11:36:11 GMT -8
I've collected a number of PDFs of modules over the years. If anyone would like to run one, I can send it to you; just let me know. I'll update this list as I acquire more. If the setting is listed as 'Generic' it means it was written without any particular setting in mind.
Basic D&D Palace of the Silver Princess (Generic)
1st Edition AD&D Against the Cult of the Reptile God (Greyhawk) Dragons of Despair (Dragonlance) Dragons of Flame (Dragonlance) Dragons of Hope (Dragonlance) Dragons of Desolation (Dragonlance) Dragons of Mystery (Dragonlance) Dragons of Ice (Dragonlance) Dragons of Light (Dragonlance) Dragons of War (Dragonlance) Dragons of Deceit (Dragonlance) Dragons of Dreams (Dragonlance) Dragons of Truth (Dragonlance) Mists of Krynn (Dragonlance) Ruins of Adventure (Forgotten Realms) The Village of Hommlet (Greyhawk) Temple of Elemental Evil (Greyhawk)
The Sinister Secret of Saltmarsh (Greyhawk)
2nd Edition AD&D Secret of Spiderhaunt (Forgotten Realms) The Sword of the Dales (Forgotten Realms) The Return of Randal Morn (Forgotten Realms) The Tower of Azal-Lan (Greyhawk)
Knight's Sword (Dragonlance) Flint's Axe (Dragonlance) Tree Lords (Dragonlance) Doom of Daggerdale (Forgotten Realms) Fighter's Challenge (Generic) Wizard's Challenge (Generic) Thief's Challenge (Generic) Cleric's Challenge (Generic) Fighter's Challenge II (Generic) Night Below (Generic) Neither Man Nor Beast (Ravenloft) The Accursed Tower (Forgotten Realms) Gateway To Ravens Bluff, The Living City (Forgotten Realms) Border Watch (Greyhawk) The Eternal Boundary (Planescape) Wildspace (Spelljammer) Dragon Dawn (Dragonlance)
3rd Edition D&D Dragons of Autumn (Dragonlance) Dragons of Winter (Dragonlance)
Key of Destiny (Dragonlance) Spectre of Sorrows (Dragonlance) Price of Courage (Dragonlance)
5th Edition D&D Lost Mine of Phandelver (Forgotten Realms) Hoard of the Dragon Queen (Forgotten Realms) The Rise of Tiamat (Forgotten Realms) Princes of the Apocalypse (Forgotten Realms)
Dragon Age An Arl's Ransom
Duty Unto Death The Dalish Curse
|
|
|
Post by GravityEmblem on Apr 1, 2019 18:15:17 GMT -8
I might like to run a module. I think the lack of a good DM plan was the main reason running WoD wasn’t much fun.
|
|
|
Post by Daos on Apr 1, 2019 18:26:15 GMT -8
Well, let me know. As you can see, I don't have much in the way of modern adventures, but I intend to add to this collection over time. If you have any questions about any of the modules on the list, just ask.
|
|
|
Post by Daos on Jul 12, 2019 12:03:22 GMT -8
Added Spectre of Sorrows and Price of Courage to the list, so I now have the entire Age of Mortals trilogy.
|
|
|
Post by GreyWolfVT on Jul 12, 2019 15:03:02 GMT -8
Question about the following 2
The Village of Hommlet (Greyhawk)
The Sinister Secret of Saltmarsh (Greyhawk)
I know they are 1e but do they work together? Is one the continuation of the other? What levels are they both for? Granted yes I likely can just google this. Just curious have you run either of them Daos?
|
|
|
Post by Daos on Jul 12, 2019 15:40:28 GMT -8
They aren't directly connected, no, despite taking place in the same setting. The Sinister Secret of Saltmarsh is the first of a trilogy of modules called the Underwater series (Or just the U-series), that were all published in the UK. It's for 5-10 players of levels 1-3. I've never run it, but I did play in it once (well, about half of it, anyway) back in 2012. Its sequels are Danger at Dunwater and The Final Enemy, but I know nothing about either of them. The description reads: "Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of fabulous forgotten treasure. What is its sinister secret?" The basic premise, as I recall, is that there's a haunted mansion in Saltmarsh and the party is hired to investigate it. What makes it interesting, though is: {Click here for spoilers from a 38 year old module}It's a Scooby-doo plot. That is, there are no ghosts or anything supernatural at all, but rather smugglers are using the mansion as their base of operation and faking ghost sightings and noises to scare off the locals so they don't stumble upon their illegal operations. The Village of Hommlet is the first of a four-part series called the Temple of Elemental Evil (or the T-series), and was published by Gygax himself. It's meant for levels 1-3. Never ran it or played it, although I did play a little of the 3E video game adaptation of it. I think it's meant to be sort of a newbie adventure.
|
|
|
Post by GreyWolfVT on Jul 12, 2019 17:51:05 GMT -8
That is very interesting. I think of the two I would probably be most apt to try and run the Village of Hommlet thought the saltmarsh one does sound interesting the premier sounds different but definitely interesting. I've got a bit of a thing for running modules being that growing up none of my gaming experience involved them at all. Everything was always homebrew at least as far as I know. The first DM I ever played D&D with taught me the game but I honestly have no idea if he used modules or not it's apparently a well kept secret of his to this day. Later on in HS with a different group of friends i know we never used modules it was all just random stuff we all came up with on the fly.
At any rate if we have the need for a game and interest I may toss my hat in the ring and run the village of Hommlet. Though I should bone up on GreyHawk as I've never run that setting myself. Though oddly enough I do actually have a box set for the setting.
How would I go about getting the Village of Hommlet to potentially start something on here Daos?
|
|
|
Post by Daos on Jul 12, 2019 18:16:31 GMT -8
Same here, I didn't start as a player, but a DM. And I didn't even know modules were a thing when I started, so I homebrewed everything. And by the time I did learn that modules did exist, I was so used to making up my own content that I didn't see the point of doing anything differently (also, I too poor to afford any, especially as by that point 2E was no longer in print so everything was more expensive). I didn't run my first module until 2009, and even then, I just inserted it into my own homebrew world and changed whatever names were needed.
I've never really been into Greyhawk, either. Not sure why, it just never appealed to me like Dragonlance did. Then again, I have 53 Dragonlance novels and 0 Greyhawk novels, so that might have something to do with it.
Anyway, check your email (the one you used to sign up for this site), and the pdf should be there.
|
|
|
Post by GreyWolfVT on Jul 13, 2019 2:46:23 GMT -8
Same here, I didn't start as a player, but a DM. And I didn't even know modules were a thing when I started, so I homebrewed everything. And by the time I did learn that modules did exist, I was so used to making up my own content that I didn't see the point of doing anything differently (also, I too poor to afford any, especially as by that point 2E was no longer in print so everything was more expensive). I didn't run my first module until 2009, and even then, I just inserted it into my own homebrew world and changed whatever names were needed. I've never really been into Greyhawk, either. Not sure why, it just never appealed to me like Dragonlance did. Then again, I have 53 Dragonlance novels and 0 Greyhawk novels, so that might have something to do with it. Anyway, check your email (the one you used to sign up for this site), and the pdf should be there. Thanks Daos. I did get it. Dragonlance I have novels for I just haven't read them. I spent a lot of my time reading the forgotten realms Elminster and Drizzt novels mostly from 2005 onward. First module I ran was maybe in like 2014 or 2015. I rand that free module that used to come with the DM screen for 2e. Terrible Trouble at Tragidore. I changed some parts as they didn't entirely make sense to me with the way the module was written, I really didn't hear a whole lot of good about the module either so I tried to make it better ended up making some wrong choices and we never actually completed the thing because one of my choices upset the players and they all decided they were done with the game. Needless to say I haven't a whole lot of history with modules until maybe the last 4-5 years and only in a forum pbp setting.
|
|
Rax
Dicemaster
Posts: 2,263
|
Post by Rax on Jul 14, 2019 15:28:38 GMT -8
The Village of Hommlet module is actually very self-contained. It has all the information you need to play through it and includes solid descriptions of the village so that you can use it as a base for adventures. You can easily run various intrigues in the village with the information given as well.
To read up on Greyhawk, particularly the time period when Village of Hommlet plays out, I would suggest getting hold of the original World of Greyhawk folio from 1980. It gives you a solid overview of the main campaign area. By some standards, it's a little light on detail, but I find that when you read it thoroughly there's actually lots of information to build on.
The boxed sets City of Greyhawk and From the Ashes for 2e are also excellent and can also be found or purchased as pdf:s. From the Ashes updates the setting after the so-called Greyhawk Wars (which, predictably, some fans hated but others liked), which happens a few years after events in the Village of Hommlet. It's still highly useful because it too gives a good overview of the setting and also details the main gods for 2e.
|
|
|
Post by Daos on Jul 15, 2019 9:51:24 GMT -8
Yeah, I only have 25 FR books in comparison (and 3 Planescape, 6 Spelljammer, and 3 Pathfinder). But anyway, let me know when you're ready for me to set up a sub-forum for you. Just need a name and brief description for it.
|
|
|
Post by GreyWolfVT on Jul 15, 2019 10:54:35 GMT -8
Yeah, I only have 25 FR books in comparison (and 3 Planescape, 6 Spelljammer, and 3 Pathfinder). But anyway, let me know when you're ready for me to set up a sub-forum for you. Just need a name and brief description for it. Thanks for the information. I still have some work to do "reading" before I'll be ready plus I'd have to recruit players. Thanks for the info as well Rax.
|
|
|
Post by Daos on Dec 23, 2019 15:24:00 GMT -8
I added Rise of Tiamat to the list, as well as Temple of Elemental Evil. The former is a sequel to Hoard of the Dragon Queen, while the latter is a sequel to Village of Hommlet. So Greywolf, if your VoH game goes really well, you will be able to extend it if you wish.
|
|
|
Post by GreyWolfVT on Dec 24, 2019 6:38:46 GMT -8
Hmm that could be something worth doing we'll see down the road firstly I've got to actually get this game off the ground and going but still waiting for the right number of players and now 2 characters to be created.
|
|
|
Post by Margrave on Jan 16, 2020 8:24:38 GMT -8
Hello. I am interested in setting up a game. I can dust off some of the archival modules I have in storage, but I would just need to get a thread set up for recruiting and moderating.
|
|