Rax
Dicemaster
Posts: 2,263
|
Post by Rax on Oct 23, 2019 13:54:36 GMT -8
Once his stomach settles and his sense of smell becomes accustomed to the vile odours, Malavar looks around at the others. "I believe we've seen - and smelled - all that there is to discover here. I suggest we proceed down to the next level. We already know that there's at least one skeleton waiting for us there, though, so perhaps we should see if we can drop a rock on it from up here?"
|
|
|
Post by Dallion80 on Oct 23, 2019 15:33:07 GMT -8
save roll ignt6GLG1d20 vs 151d20
|
|
|
Post by Daos on Oct 24, 2019 16:05:58 GMT -8
Dallion, also, is able to keep from losing his lunch.
Jaxle looks back down into the pit. "I don't have any rocks to throw. Anyone else?"
|
|
|
Post by GreyWolfVT on Oct 25, 2019 1:28:03 GMT -8
Drezden tries to close the door.
|
|
|
Post by Daos on Oct 25, 2019 12:21:58 GMT -8
The door shuts easy enough, which blocks out the rattling sound the skeleton was making down there completely.
|
|
Rax
Dicemaster
Posts: 2,263
|
Post by Rax on Oct 25, 2019 12:29:43 GMT -8
"We're in a stone tower that's been sunk underground for decades. Should be easy enough to find a piece of masonry or two that I can knock loose. Drezden? Do you think your dwarven stonecunning could help identify a likely spot in this room?"
OOC: I'm hoping there might be a loose stone in the walls or the floor that Malavar could pry or knock free with his hammer. Then he picks it up and heads over to the trapped room to see if he can bullseye the skeleton from above.
|
|
|
Post by GreyWolfVT on Oct 25, 2019 12:53:21 GMT -8
Drezden "I can give it a try." the dwarf says with a half shrug as if indicating 'sure why not, it's worth a try'.
|
|
|
Post by Dallion80 on Oct 25, 2019 16:49:16 GMT -8
Dallion walks around looking for anything hidden
|
|
|
Post by Daos on Oct 26, 2019 14:31:08 GMT -8
Drezden searches the room for any loose stones in the floor or wall that could be pried out, but has no luck there. This whole room seems to be in very good shape, structurally speaking--it might have been enchanted.
Meanwhile, Dallion gives the lab a look over once more. The only thing else really worth mentioning is the table on the west wall. Something is on it, but it's covered up by a dusty blanket.
=============
Drezden attempts to detect sliding/shifting walls/rooms (1d6): 5, fail. Lmuag0xN1d6 1d6
|
|
|
Post by Dallion80 on Oct 26, 2019 15:21:07 GMT -8
Dallion will use his sword to move the blanket
|
|
|
Post by Daos on Oct 27, 2019 13:09:59 GMT -8
Using his sword, Dallion carefully removes the blanket. Underneath it is another mini-flesh golem (like the one discovered in the wardrobe back in Damien's room), lying on its back. It only has one arm. Abruptly, it leaps off the table onto its feet and prepares to swing at the elf! ========== (OOC: Initiative and actions for Round 1?)
|
|
Rax
Dicemaster
Posts: 2,263
|
Post by Rax on Oct 27, 2019 14:16:48 GMT -8
Malavar quickly retrieves his spear and moves to support Dallion.
Actions Initiative fRKyK4xJ1d10
Pick up spear, move to the square directly north-east of Dallion's starting position, ready to attack next round.
1d10
|
|
|
Post by GreyWolfVT on Oct 27, 2019 15:18:35 GMT -8
Drezden tries to act quickly to attack the mini golem.
Init DZ2au5ZX1d10 Broadsword 1d20 to hit, 2d4 dmg Hand Axe 1d20 to hit, 1d6 dmg1d10·1d20·2d4·1d20·1d6
|
|
|
Post by Daos on Oct 28, 2019 12:15:15 GMT -8
(OOC: I'll roll initiative for the NPCs while waiting for Dallion.)
Krah _D|QXWsF1d10 Mini Flesh Golem 1d10 Jaxle 1d10 1d10·1d10·1d10
|
|
|
Post by Daos on Oct 30, 2019 14:21:43 GMT -8
Caught off guard, Dallion hesitates while the others jump into action. Drezden and Jaxle move a little too quickly, though, and both wind up dropping their weapons in the chaotic melee that ensues. The golem takes a swing at Dallion, giving him a glancing blow. Malavar readies his spear and moves closer, while Krah draws his axe and takes a nasty chunk out of the golem. ============== InitiativeDrezden: 1+5 = 6 Jaxle: 1+5 = 6 Mini-Flesh Golem: 4+3 = 7 Malavar: 9 Krah: 4+6 = 10 Dallion: (N/A) Round 1!Drezden moves 15 feet northwest and slashes his broad sword at Mini-Flesh Golem [TH 9] (1d20): 1, critical fumble! He drops his broad sword. He then swings his hand axe at Mini-Flesh Golem [TH 9] (1d20): 1, critical fumble! He drops his hand axe. Jaxle moves 15 feet southwest and slashes his long sword with elven grace (+1 hit) at Mini-Flesh Golem [TH 11] (1d20+1): 1+1 = 2, critical fumble! He drops his sword. qF|Q|lr81d20Mini-Flesh Golem swings its fist at Dallion [TH 14] (1d20): 16, hit for (1d6): 1 bludgeoning damage. Dallion becomes seriously wounded. 1d201d6Malavar moves 10 feet southwest. Krah moves 5 feet southwest and swings his axe with great skill (+1 hit/+2 dmg) at Mini-Flesh Golem [TH 11] (1d20+1): 17+1 = 18, hit for (1d10+2): 7+2 = 9 slashing damage. Mini-Flesh Golem becomes moderately wounded. 1d201d10(OOC: Actions for Round 2?) 1d20·1d20·1d6·1d20·1d10
|
|