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Post by GreyWolfVT on Dec 8, 2022 5:18:03 GMT -8
Brax "Keep movin' an fire on that ship boardin em!" the dwarf finally starting to realize how much pressure falls on the captain.
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Post by HorizonsDream on Dec 9, 2022 0:24:04 GMT -8
"That is a bit of good news," Kalana says. "If you can get me on board this ship, Bayla I will want you to take command and get out of here if possible."
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Post by Daos on Dec 9, 2022 15:44:22 GMT -8
(OOC: How many crewmen are Kalana assigning to grapple the enemy ship?)
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Post by HorizonsDream on Dec 9, 2022 20:53:17 GMT -8
OOC: All she can spare.
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Post by Bishgada on Dec 11, 2022 2:30:14 GMT -8
"Cassie! Stay close to me but try to keep yourself safe. Use your sling. If you can help the wounded without endangering yourself, well, the gods will be with you." Senllip draw his sabre and shouts to his men, "Continue Shooting! If you are too close join me in the front! Whatever it takes!"
====================================================== (OOC: Cassie will first priority will be to heal and if no immediate healing is possible will use her sling. Senllip will charge those who boarded, and will try to face one enemy at a time if possible by moving without exposing himself to too much attacks. Since his men are very bad at fighting he will prefer them to shoot but if necessary they will have to draw swords.
Cassie: Hit: BoUCD0LW1d20 Dmg: 1d4 Senllip: Hit 1d20 Dmg: 1d6 )1d20·1d4·1d20·1d6
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Post by Daos on Dec 12, 2022 21:30:08 GMT -8
The Bluemoon The Bluemoon's crew attempts to board the ship, but ultimately fails. But the distraction is just enough for Kalana herself to manage to jump across the ships and land on the deck of the caravel. She finds herself surrounded by enemy crewmen.
The captain laughs. "She's just one woman. Destroy her!" he commands.
The Blue Diamond The enemy boarding party tries to take the ship, but the crew of the Blue Diamond put up a valiant defense. Senllip himself takes one of them out. The rest quickly fall to the crew's crossbow bolts. However, because Senllip ordered his entire crew to join the attack, there is nobody left to sail the ship and it fails to escape. It remains grappled, so the enemy crew prepares a second boarding party to send across.
(OOC: Will Senllip use his entire crew to repel the second boarding party?)
The Salty Dwarf The Salty Dwarf fires on the now stationary cog. The ballista does little damage, but the crossbowmen are able to take out one of the enemy sailors before they prepare to board the Blue Diamond again.
===========
Round 20!
Bluemoon vs. Caravel 01 Bluemoon and Caravel 01 are 0 yards apart.
Bluemoon has a boarding factor of 5. Caravel 01 has a boarding factor of 20 (20-5 = 15, meaning the defenders get a +3 bonus to their roll).
Boarding action results (2d10-3): 18-3 = 15; Caravel 01 is grappled and 1/4 of the Bluemoon's boarding party boards the ship (1 person, Kalana). mPD9632t2d10
(OOC: Kalana is now aboard the enemy ship, alone. She can attack the enemy crew now; go ahead and make normal attacks.)
Blue Diamond vs. Cog 01 and Caravel 02 Blue Diamond is 0 yards away from Caravel 02 and 300 yards away from Cog 01. Cog 01 moves 90 feet toward the Blue Diamond, reducing distance between them to 210 yards.
Cassie attacks with her sling [TH 12] (1d20+2): 2+2 = 4, miss. Senllip attacks with his sabre [TH 9] (1d20): 12, hit; he takes out a crewman. Bluemoon (15) attacks Caravel 02 (4) [TH 12] (1d20): 19; 10 hits, the boarding party is wiped out. 1d20
The Blue Diamond remains grappled.
Cog 01 is holding its fire.
Salty Dwarf vs. Cog 02 Salty Dwarf is 350 yards away from Cog 02 and wishes to move away from it, so rolls a maneuverability check (1d6): 2; Cog 02 also rolls a maneuverability check (1d6): 1; Salty Dwarf wins so opens the distance 10 yards, increasing it to 360 yards. Salty Dwarf also gains +1 to their next maneuverability check and +1 to attack rolls. 1d6 1d6
Both ships are out of range to fire on each other.
The Salty Dwarf is 120 yards away from the Blue Diamond, and moves 60 feet toward it, so it is now 60 yards away.
Salty Dwarf fires its light ballista at Caravel 02 at short range [THAC0 12 - AC 10 = 2 to hit] (1d20+1): 7+1 = 8, hit for (2d10): 3, partial hit for 0 crippling damage. 1d202d10
Salty Dwarf crew fires their crossbows [THAC0 20 - AC 8 = 12 to hit] (1d20+1): 15+1 = 16, 3 hits; they take out 1 sailor. 1d201d101d101d10
Seleya and Cog 01 Seleya and Cog 01 are 500 yards apart. Seleya wishes to close with Cog 01, so it moves in 120 yards, decreasing the distance to 380 yards.
Both ships are out of range to fire.
Lleiset and Cog 02 Lleiset and Cog 02 are 500 yards apart. Lleiset wishes to close with Cog 02, so makes a maneuverability check (1d6+1): 2+1 = 3; Cog 02 also makes a maneuverability check (1d6): 5; Lleiset loses so opens the distance by 20 yards, so they are now 520 yards apart. 1d6 1d6
Both ships are out of ranged to fire. 2d10·1d20·1d6·1d6·1d20·2d10·1d20·1d10·1d10·1d10·1d6·1d6
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Post by HorizonsDream on Dec 13, 2022 3:39:50 GMT -8
Kalana pulls out her sabres, and smiles slightly upon hearing the captain. There was no point in saying anything. She knee what she was capable of, and she was going to show it now.
EbsvkUkK1d10 1d20+4 1d20+2 1d20+4 1d8+7 1d8+5 1d8+71d10·1d20+4·1d20+2·1d20+4·1d8+7·1d8+5·1d8+7
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Post by GreyWolfVT on Dec 13, 2022 4:32:29 GMT -8
Brax "Alright close in a bit more an fire at any tryin ta board the diamond!" in other words he commands anyone with a crossbow to fire at any of the Gunn fleet that tries to board the Diamond as well as firing the ballista at the cog ship.
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Post by Bishgada on Dec 15, 2022 4:49:45 GMT -8
"Good work people!" Senllip encourages, "You and you! man the Catapult and shoot the Cog. When they are too close, change to the Balistta. Everyone else, Take the new party down even before they mange to board us!"
=================================================================================== (OOC: Yes. We forsake sailing until we manage to mitigate the caravel's danger. Can you please remind me how men are in our crew and how many on the caravel? Also, is there a bonus at hitting men trying to board the ship? I assume they don't have much place to move to avoid being hit.
Cassie hit: UyGlXfer1d20 damage: 1d4 Senllip hit: 1d20 damage: 1d6 )
1d20·1d4·1d20·1d6
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Post by Daos on Dec 17, 2022 21:33:18 GMT -8
The Bluemoon Kalana quickly cuts down three marines, but the remaining seventeen all swarm her at once. Most are unable to pierce her defenses, but the few that do manage to add up fast, and soon she is bloodied and tired. But the fight isn't out of her yet.
The Blue Diamond The enemy crew again attempts to grapple, but this time only a few grapples make it. Senllip's crew focuses on cutting them off, preventing any more boarders from reaching them. Cassie and Senllip both fire their slings, and the former misses but the latter takes out one of their marines.
The Salty Dwarf At Brax's orders, the crew fire their crossbows at the boarding caravel, but none of them hit anything.
===========
Round 21!
Bluemoon vs. Caravel 01 Bluemoon and Caravel 01 are 0 yards apart.
Kalana hits and kills three marines. Marines (x17) attack Kalana (need 17 or higher to hit). She is hit 5 times and takes 18 damage. PQHZYdfi1d201d201d201d201d201d201d201d201d201d201d201d201d201d201d201d201d20 5d6
(OOC: As a note, as these marines have less than 1 HD, you could attack a number of them equal to your fighter level, that is, 7 attacks in one round, plus your extra attack with duel wielding for a total of 8.)
Blue Diamond vs. Cog 01 and Caravel 02 Blue Diamond is 0 yards away from Caravel 02 and 210 yards away from Cog 01. Cog 01 moves 90 feet toward the Blue Diamond, reducing distance between them to 120 yards.
Blue Diamond has a boarding factor of 15. Caravel 02 has a boarding factor of 20. (20-15 = 5, meaning the attackers gain a +1 bonus to their roll).
Boarding action results (2d10+1): 7+1 = 8; the Blue Diamond is partially grappled. The crew try and cut the grapples (1d6+1): 4+1 = 5, success! They are freed. 2d101d6
Cassie attacks with her sling [TH 12] (1d20+2): 4+2 = 6, miss. Senllip attacks with his sabre [TH 9] (1d20): 11, hit; he takes out a crewman.
Cog 01 is holding its fire.
Salty Dwarf vs. Cog 02 Salty Dwarf is 360 yards away from Cog 02 and wishes to move away from it, so rolls a maneuverability check (1d6): 3+1 = 4; Cog 02 also rolls a maneuverability check (1d6): 2; Salty Dwarf wins so opens the distance 20 yards, increasing it to 380 yards. Salty Dwarf also gains +1 to their next maneuverability check and +3 to attack rolls. 1d6 1d6
Both ships are out of range to fire on each other.
The Salty Dwarf is 60 yards away from the Blue Diamond, and holds position.
Salty Dwarf fires its light ballista at Cog 02 but it is far out of range so it misses.
Salty Dwarf crew fires their crossbows at Caravel 02 [THAC0 20 - AC 8 = 12 to hit] (1d20+3): 5+3 = 8, 0 hits. 1d20
Seleya and Cog 01 Seleya and Cog 01 are 500 yards apart. Seleya wishes to close with Cog 01, so it moves in 120 yards, decreasing the distance to 380 yards. Seleya rolls (1d6+1): 6+1 = 7, while Cog 01 rolls (1d6): 3; Seleya wins by double so closes the distance by 40 yards, decreasing the distance between them to 460 yards. 1d6 1d6
Both ships are out of range to fire.
Lleiset and Cog 02 Lleiset and Cog 02 are 520 yards apart. Lleiset wishes to close with Cog 02, so makes a maneuverability check (1d6+1): 2+1 = 3; Cog 02 also makes a maneuverability check (1d6): 3; Lleiset ties so opens the distance by (1d10x10): 60 yards, so they are now 460 yards apart. 1d6 1d6 1d10
Both ships are out of ranged to fire.1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·5d6·2d10·1d6·1d6·1d6·1d20·1d6·1d6·1d6·1d6·1d10
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Post by HorizonsDream on Dec 18, 2022 20:54:40 GMT -8
Despite being injured, Kalana continues her assault on the marines on the ship without easing up one little bit.
mfHC7Bx91d20+4 1d20+2 1d20+4 1d20+2 1d20+4 1d20+2 1d20+4 1d20+2
1d8+7 1d8+5 1d8+7 1d8+5 1d8+7 1d8+5 1d8+7 1d8+51d20+4·1d20+2·1d20+4·1d20+2·1d20+4·1d20+2·1d20+4·1d20+2·1d8+7·1d8+5·1d8+7·1d8+5·1d8+7·1d8+5·1d8+7·1d8+5
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Post by Bishgada on Dec 18, 2022 23:17:52 GMT -8
Succeeding breaking lose Senllip is able to sneak a glance at his comrades ships, and damn he wished he did not. "Kalana is in trouble sis!" he tells Cassie. "Do we have any chance shooting something at her immediate enemies to distract them? If so, order two men to do that." Then he raises his voice. "We are holding our ground! Good work! Keep shooting crossbows at their crew!"
============================================================================== (OOC: Cassie hit: oJTV1ALo1d20 Damage: 1d4 Senllip hit: 1d20 Damage: 1d6)1d20·1d4·1d20·1d6
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Post by GreyWolfVT on Dec 20, 2022 7:25:00 GMT -8
Brax tries to help take out any enemy trying to board the diamond using his new "toys" once any enemy are in range.
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Post by Daos on Dec 21, 2022 21:30:25 GMT -8
The Bluemoon Kalana cuts down another half dozen marines easily, although the remaining continue fighting, giving her numerous cuts and bruises in the process.
The Blue Diamond Unfortunately, the Blue Diamond is well out of crossbow range to reach the Bluemoon, so the crew focus on repelling the grapples again, and they succeed. However, the enemy crew simply prepare to do it again. Cassie and Senllip both take out one enemy crewmen each.
"Looks like that cog that was pursuing us is breaking away to go after the Seleya!" Cassie announces in relief. They likely wouldn't survive long against two ships at once.
The Salty Dwarf The crew of the Salty Dwarf fire their crossbows again at the crew of the second caravel, but they all miss again. "Eh, nephew, looks like that cog following us is breaking away to go after the Lleiset instead," Thom says.
===========
Round 22!
Bluemoon vs. Caravel 01 Bluemoon and Caravel 01 are 0 yards apart.
Kalana hits [TH 6] and kills 6 marines. Marines (x11) attack Kalana (need 17 or higher to hit). She is hit 4 times and takes 12 damage. eX6jJMbZ1d201d201d201d201d201d201d201d201d201d201d20 5d6
Blue Diamond vs. Caravel 02 Blue Diamond is 0 yards away from Caravel 02.
Blue Diamond has a boarding factor of 13. Caravel 02 has a boarding factor of 20. (20-13 = 7, meaning the attackers gain a +1 bonus to their roll).
Boarding action results (2d10+1): 4+1 = 5; the Blue Diamond is repulses the grapples! 2d10
Cassie attacks with her sling [TH 12] (1d20+2): 10+2 = 12, hit; she takes out a crewman. Senllip attacks with his sabre [TH 9] (1d20): 16, hit; he takes out a crewman.
Cog 01 is holding its fire.
Salty Dwarf vs. Caravel 02 Salty Dwarf is 60 yards away from Caravel 02 and holds position.
Salty Dwarf fires its light ballista at Caravel 02 [THAC0 12 - AC 10 = 2 to hit] (1d20): 2, hit for (2d10): 6, rigging hit for 0 crippling damage. 1d202d10 Salty Dwarf's 5 marines fire their crossbows at Caravel 02 [THAC0 20 - AC 8 = 12 to hit] (1d20): 7, 0 hits. 1d20
Seleya and Cog 01 Seleya and Cog 01 are 460 yards apart. Seleya wishes to close with Cog 01, so it moves in 120 yards, decreasing the distance to 340 yards.
Both ships are out of range to fire.
Lleiset and Cog 02 Lleiset and Cog 02 are 460 yards apart. Lleiset wishes to close with Cog 02, so closes 120 yards, so they are now 340 yards apart.
Both ships are out of ranged to fire. 1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·5d6·2d10·1d20·2d10·1d20·2d10·1d10
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Post by HorizonsDream on Dec 22, 2022 21:13:23 GMT -8
Despite her wounds, Kalana keeps on fighting.
VCoR7yop1d20+4 1d20+2 1d20+4 1d20+2 1d20+4 1d20+2 1d20+4 1d20+3
1d8+7 1d8+5 1d8+7 1d8+5 1d8+7 1d8+5 1d8+7 1d8+5 1d20+4·1d20+2·1d20+4·1d20+2·1d20+4·1d20+2·1d20+4·1d20+3·1d8+7·1d8+5·1d8+7·1d8+5·1d8+7·1d8+5·1d8+7·1d8+5
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