LSR - Places and People
Aug 20, 2023 21:37:00 GMT -8
Post by Daos on Aug 20, 2023 21:37:00 GMT -8
Daemon
The southern nation of Renosia is Daemon, the land of fiends. For whatever reason, there are multiple permanent portals to the lower planes found in this area, which means various fiends can be found moving about freely. While some are destructive, many have made homes in Daemon and will fight to protect it. These fiends bring promises of wealth and power, but there is always a cost to doing business with them.
Government: Like most Renosian nations, Daemon is ruled by an Overlord. The current Overlord is a powerful archmage known as Kakistos. He has ruled Daemon with an iron fist for over three centuries now. Few details about him are public, but rumors and myths abound. Some say a young maiden is taken off the streets, cleaned up and escorted to his chambers each night, to never be seen again. Supposedly he has remained alive for so long due to magic, but there are those who claim he made a pact with a fiend, or even is a fiend himself. Daemon's capitol city is Pylia.
Ecology: Daemon is largely sweltering, tropical jungle. A good deal of that jungle is uncharted, and it's said strange and alien creatures stalk through it, always looking for their next meal.
History: Although the exact reason is not known, shortly after the Carnage War ended, multiple permanent two-way portals to the lower planes began to open up in Southern Renosia. Some think this had something to do with Carnage's rampage across the continent, and others think a fiend worshiping cult used the chaos of the war to open them. Regardless, these new portals proved very difficult to close and started causing immediate problems--especially once the Blood War started to spill through them. Chaos, death and destruction filled the land, until the Overlord took over. He was powerful enough to earn the fiends' respect, and declared Daemon a neutral zone.
As it turned out, even the fiends tire of endless war, and soon Daemon became something of a vacation destination for Baatezu, Yugoloths and Tanar'ri alike. Life stabilized and in fact, thrived from the inter-dimensional tourism and trade. Since then, the sight of fiends has become fairly normalized, and a few have even made Daemon a second residence.
Politics: Fiends, and those with fiendish blood (such as Tieflings) are fairly commonplace in Daemon. They also command a lot of respect and prestige. The more powerful the fiend, the more respect (and fear) they are accorded. However, there is a growing faction of people who worry that the fiends are slowly but surely taking over the place. The average temperature in Daemon has been steadily rising over the years, and strange and alien fauna and flora have been cropping up in the wild. This has led to some conspiracy theories that the fiends are slowly working to terraform Daemon to be more suitable for them. However, these naysayers are careful to not speak such thoughts in mixed company, as even with the Overlord's treaty, fiends have a habit of getting away with (sometimes literally) murder.
Religion: Renos is the primary deity worshiped in Daemon. There is quite a bit of fiend worship among various cults, as well.
Trade: Daemon does not trade with its neighbors, but does steal or raid to get what they want or need from time to time. There is, however, some trade with the lower planar cities via portals.
Malaika City
Malaika City was founded 135 years ago. It was named rather ironically, as 'malaika' is the Daemon word for 'angel.' The city was founded as a refuge for fiends and with the hopes of building better relations between them and mortal-kind. Fiends and tieflings of all kind were welcomed, but over time they started taking over, as well.
Peace was not always easy, though. Fiends and mortals often clashed. A police force was developed known as the Order of the Night Keepers (ONK). Originally they were a combined force of both humans and fiends working together. But over time the fiends took that over, too. It mostly consists of tieflings now, although the upper echelons are entirely fiends. They often bully and harass folk instead of protecting them. Locals sometimes call them 'Oinks' much to their fury. It is highly recommended not to do this to their faces, lest you discover firsthand their brutality.
Malaika is now a bastion of civilization, a beacon of law and order. Because of the harshness, complexity and bureaucracy surrounding the city's laws, a number of law firms have grown up over the city. The most powerful and famous would be Kulak Barristers at Law. They have never lost a case. Unfortunately, they are so expensive that only the most powerful and wealthy can afford them.
The city is divided into five sectors. These sectors are largely based on class. The southern most sector is the Slums Sector, where the underclass live. Beggars, urchins, and organized crime can often be found here. It's not a safe place to live, but many have no choice. To the east is the Labor Sector, which is home to many of the common laborers in the city--teamsters, craftsmen, porters, and general laborers; the working class, essentially. It's a poor part of the city, although not nearly as poor as the Slums. It also is known for having a lot of taverns.
To the west is the Merchant Sector, which is the middle-class sector. Merchants, tradesmen, and those with specialized skills like smiths, chefs, and so forth can be found living and working here. To the north is the Academic Sector. This is the upper class sector, where one can find clerks, doctors, sages, priests and wizards, and any other occupation that requires a great deal of education. This is also where most of the barristers live.
Finally, there is the central sector, known as Ruler Sector. This is where the most powerful and wealthiest members of the city dwell. It is entirely walled off from the rest of the city. It's filled with politicians, captains of industry, and celebrities.
Malaika City has a population of around 370,000 mortals. The fiend population is not known, as they have a tendency to come and go from the mortal plane as they please. But most speculate that there are around 50-100,000 fiends in the city at any given time.
Places of Malaika City
Slums Sector
----Hell's Bells - A tavern that is rather notorious for its shady clientele. Bar brawls are fairly common. Some claim the place is just a front for the local thieves' guild, although the owners deny this.
Labor Sector
----Azedeth Inn - Once upon a time, it was an illustrious and high-end inn that catered to wealthy visitors. Built some 70 years ago, it boasted 68 rooms, a dining hall, ballroom, lounge and several suites. However, when it was decided to divide the city up, it was left stuck in the poorer part of the city, and business dried up after that. It sat abandoned for years until recently purchased by a small detective agency to use as their place of business.
----The Silent Sin -
Merchant Sector
----Diamonds in the Rough
----Gemstones Galore
----Grand Market - A massive bazaar that holds hundreds of vendor stalls in the middle of the Merchant Sector. Just about anything one can imagine can be bought or sold here.
----Guildhall -
----Hennequin's Jewelry
----Mhina's Minerals
----Sharpest Sword in the Armory -
Academic Sector
----Malaika University - An institution of higher learning that teaches all matter of subject. It's well known for its massive library.
----Blacktower Academy - A tall tower dedicated to the arcane arts.
----Blaze of Passion Temple - A Renosian temple dedicated to learning. It is known both for its extensive library and its morgue in the basement.
----Bountiful Harvest Church - Although many temples can be found through the sector, and even the city itself, this is considered the central Renosian temple. It is largely run by Harvesters.
Ruler Sector
----Blue Nocturne -
----Hennequin Manor -
----Mayoral Manor - The mayor, elected into office every five years, stays here, a luxurious multi-storied manor.
----Kulak Barristers at Law - The most esteemed, wealthy and famous lawyers in the city work here. It's considered a huge feather in one's cap to even work there as an intern. The place is run by an illustrious but largely mysterious group known as the Senior Partners.
----ONK Headquarters - The Order of the Night Keepers have their headquarters here. They have smaller outposts in the other sectors, but this is where their leadership can be found, as well as their training academy for new recruits.
----Smoke Lounge -
People of Malaika City
Alistair Talbot (Tiefling, He/Him)
Anise (Human, She/Her)
Armagon (Tiefling, He/Him) - Captain of the Knight Keepers. He's a 48 year old with black hair and fur, red eyes, blue skins and six fingers on each hand. A skilled warrior who climbed the ranks through skill, cunning, and absolutely crushing his rivals, Armagon is infamous for his desire for order and the cruelty he is willing to use to defend it.
Ashon (Tiefling, He/Him) - A lower officer of the ONK. He has red-tinted skin, is completely hairless, has black fingernails and a lizard-like tail.
Bherek Onyxguard (Duergar, He/Him)
Camille Hennequin (Human, She/Her)
Elena (Human, She/Her)
"Hera" (Human, She/Her)
Isabella (Human, She/Her)
Jafari (Tiefling, He/Him) - A lower officer of the ONK. He has scaly dark skin, a horse-like tail, a long, thin face and goat-like hooves. He was instantly smitten with Ellasandra and hoped to pursue her, but it didn't go very well.
Kyr Velindra Duskveil (Tiefling, She/Her)
Mal (Human, He/Him) - Leader of Azedeth Investigations. He's something of a mystery.
Mhina (Human, She/Her)
Trever Hennequin (Human, He/Him)
The southern nation of Renosia is Daemon, the land of fiends. For whatever reason, there are multiple permanent portals to the lower planes found in this area, which means various fiends can be found moving about freely. While some are destructive, many have made homes in Daemon and will fight to protect it. These fiends bring promises of wealth and power, but there is always a cost to doing business with them.
Government: Like most Renosian nations, Daemon is ruled by an Overlord. The current Overlord is a powerful archmage known as Kakistos. He has ruled Daemon with an iron fist for over three centuries now. Few details about him are public, but rumors and myths abound. Some say a young maiden is taken off the streets, cleaned up and escorted to his chambers each night, to never be seen again. Supposedly he has remained alive for so long due to magic, but there are those who claim he made a pact with a fiend, or even is a fiend himself. Daemon's capitol city is Pylia.
Ecology: Daemon is largely sweltering, tropical jungle. A good deal of that jungle is uncharted, and it's said strange and alien creatures stalk through it, always looking for their next meal.
History: Although the exact reason is not known, shortly after the Carnage War ended, multiple permanent two-way portals to the lower planes began to open up in Southern Renosia. Some think this had something to do with Carnage's rampage across the continent, and others think a fiend worshiping cult used the chaos of the war to open them. Regardless, these new portals proved very difficult to close and started causing immediate problems--especially once the Blood War started to spill through them. Chaos, death and destruction filled the land, until the Overlord took over. He was powerful enough to earn the fiends' respect, and declared Daemon a neutral zone.
As it turned out, even the fiends tire of endless war, and soon Daemon became something of a vacation destination for Baatezu, Yugoloths and Tanar'ri alike. Life stabilized and in fact, thrived from the inter-dimensional tourism and trade. Since then, the sight of fiends has become fairly normalized, and a few have even made Daemon a second residence.
Politics: Fiends, and those with fiendish blood (such as Tieflings) are fairly commonplace in Daemon. They also command a lot of respect and prestige. The more powerful the fiend, the more respect (and fear) they are accorded. However, there is a growing faction of people who worry that the fiends are slowly but surely taking over the place. The average temperature in Daemon has been steadily rising over the years, and strange and alien fauna and flora have been cropping up in the wild. This has led to some conspiracy theories that the fiends are slowly working to terraform Daemon to be more suitable for them. However, these naysayers are careful to not speak such thoughts in mixed company, as even with the Overlord's treaty, fiends have a habit of getting away with (sometimes literally) murder.
Religion: Renos is the primary deity worshiped in Daemon. There is quite a bit of fiend worship among various cults, as well.
Trade: Daemon does not trade with its neighbors, but does steal or raid to get what they want or need from time to time. There is, however, some trade with the lower planar cities via portals.
Malaika City
Malaika City was founded 135 years ago. It was named rather ironically, as 'malaika' is the Daemon word for 'angel.' The city was founded as a refuge for fiends and with the hopes of building better relations between them and mortal-kind. Fiends and tieflings of all kind were welcomed, but over time they started taking over, as well.
Peace was not always easy, though. Fiends and mortals often clashed. A police force was developed known as the Order of the Night Keepers (ONK). Originally they were a combined force of both humans and fiends working together. But over time the fiends took that over, too. It mostly consists of tieflings now, although the upper echelons are entirely fiends. They often bully and harass folk instead of protecting them. Locals sometimes call them 'Oinks' much to their fury. It is highly recommended not to do this to their faces, lest you discover firsthand their brutality.
Malaika is now a bastion of civilization, a beacon of law and order. Because of the harshness, complexity and bureaucracy surrounding the city's laws, a number of law firms have grown up over the city. The most powerful and famous would be Kulak Barristers at Law. They have never lost a case. Unfortunately, they are so expensive that only the most powerful and wealthy can afford them.
The city is divided into five sectors. These sectors are largely based on class. The southern most sector is the Slums Sector, where the underclass live. Beggars, urchins, and organized crime can often be found here. It's not a safe place to live, but many have no choice. To the east is the Labor Sector, which is home to many of the common laborers in the city--teamsters, craftsmen, porters, and general laborers; the working class, essentially. It's a poor part of the city, although not nearly as poor as the Slums. It also is known for having a lot of taverns.
To the west is the Merchant Sector, which is the middle-class sector. Merchants, tradesmen, and those with specialized skills like smiths, chefs, and so forth can be found living and working here. To the north is the Academic Sector. This is the upper class sector, where one can find clerks, doctors, sages, priests and wizards, and any other occupation that requires a great deal of education. This is also where most of the barristers live.
Finally, there is the central sector, known as Ruler Sector. This is where the most powerful and wealthiest members of the city dwell. It is entirely walled off from the rest of the city. It's filled with politicians, captains of industry, and celebrities.
Malaika City has a population of around 370,000 mortals. The fiend population is not known, as they have a tendency to come and go from the mortal plane as they please. But most speculate that there are around 50-100,000 fiends in the city at any given time.
Places of Malaika City
Slums Sector
----Hell's Bells - A tavern that is rather notorious for its shady clientele. Bar brawls are fairly common. Some claim the place is just a front for the local thieves' guild, although the owners deny this.
Labor Sector
----Azedeth Inn - Once upon a time, it was an illustrious and high-end inn that catered to wealthy visitors. Built some 70 years ago, it boasted 68 rooms, a dining hall, ballroom, lounge and several suites. However, when it was decided to divide the city up, it was left stuck in the poorer part of the city, and business dried up after that. It sat abandoned for years until recently purchased by a small detective agency to use as their place of business.
----The Silent Sin -
Merchant Sector
----Diamonds in the Rough
----Gemstones Galore
----Grand Market - A massive bazaar that holds hundreds of vendor stalls in the middle of the Merchant Sector. Just about anything one can imagine can be bought or sold here.
----Guildhall -
----Hennequin's Jewelry
----Mhina's Minerals
----Sharpest Sword in the Armory -
Academic Sector
----Malaika University - An institution of higher learning that teaches all matter of subject. It's well known for its massive library.
----Blacktower Academy - A tall tower dedicated to the arcane arts.
----Blaze of Passion Temple - A Renosian temple dedicated to learning. It is known both for its extensive library and its morgue in the basement.
----Bountiful Harvest Church - Although many temples can be found through the sector, and even the city itself, this is considered the central Renosian temple. It is largely run by Harvesters.
Ruler Sector
----Blue Nocturne -
----Hennequin Manor -
----Mayoral Manor - The mayor, elected into office every five years, stays here, a luxurious multi-storied manor.
----Kulak Barristers at Law - The most esteemed, wealthy and famous lawyers in the city work here. It's considered a huge feather in one's cap to even work there as an intern. The place is run by an illustrious but largely mysterious group known as the Senior Partners.
----ONK Headquarters - The Order of the Night Keepers have their headquarters here. They have smaller outposts in the other sectors, but this is where their leadership can be found, as well as their training academy for new recruits.
----Smoke Lounge -
People of Malaika City
Alistair Talbot (Tiefling, He/Him)
Anise (Human, She/Her)
Armagon (Tiefling, He/Him) - Captain of the Knight Keepers. He's a 48 year old with black hair and fur, red eyes, blue skins and six fingers on each hand. A skilled warrior who climbed the ranks through skill, cunning, and absolutely crushing his rivals, Armagon is infamous for his desire for order and the cruelty he is willing to use to defend it.
Ashon (Tiefling, He/Him) - A lower officer of the ONK. He has red-tinted skin, is completely hairless, has black fingernails and a lizard-like tail.
Bherek Onyxguard (Duergar, He/Him)
Camille Hennequin (Human, She/Her)
Elena (Human, She/Her)
"Hera" (Human, She/Her)
Isabella (Human, She/Her)
Jafari (Tiefling, He/Him) - A lower officer of the ONK. He has scaly dark skin, a horse-like tail, a long, thin face and goat-like hooves. He was instantly smitten with Ellasandra and hoped to pursue her, but it didn't go very well.
Kyr Velindra Duskveil (Tiefling, She/Her)
Mal (Human, He/Him) - Leader of Azedeth Investigations. He's something of a mystery.
Mhina (Human, She/Her)
Trever Hennequin (Human, He/Him)