Daos Soulstaff (NPC)
Aug 4, 2010 20:12:14 GMT -8
Post by Daos on Aug 4, 2010 20:12:14 GMT -8
PLAYER: NPC
NAME: Daos Soulstaff
AGE: 39
RACE: Half-Elf (Qualinesti/Human)
CLASS: Wizard of the White Robes
ALIGNMENT: Neutral Good
HT/WT: 6'0"/170 lbs
HAIR/EYES: Light Brown/Hazel
RELIGION: Solinari
BIRTHDATE: Deepkolt 10, 311
LEVEL: 3
STR: 7
DEX: 11
CON: 15
INT: 17
WIS: 13
CHA: 7
HP: 12
XP: 5,000
THAC0: 20
AC: 7
WP: (1) Quarterstaff
NWP: (11) Ancient History [Age of Light, Age of Right, Age of Might] (3), Ancient Language [Draconic] (1), Religion (1), Cantrip (1), Reading/Writing (1), Spellcraft (1), Heraldry (1), Astrology (2)
LANGS: (6) Abanasinian, Goblin, Common, Qualinesti, Hill Dwarf, Solamnic
PPDM: 14 (+3)
RSW: 11 (+3)
PP: 13 (+3)
BW: 15 (+3)
S: 12 (+3)
ABILITIES:
Weak Strike - Daos suffers a -1 to hit due to low strength.
Good Health - Daos gets an extra +1 to HP each level.
Extreme Intelligence - Daos can use spells as high as 8th level. He has a 75% chance to learn any spell and can know up to 14 spells per level.
Cynical Attitude - Daos isn't always very nice. He suffers a -1 penalty to reaction to other NPCs. He can only have up to three henchmen, and they all suffer a -2 to loyalty.
Raw Talent - Daos earns an extra 10% XP due to high intelligence.
Half-Elven Resistance - Daos has a 30% magic resistance against sleep and charm spells.
Half-Elven Sight - Daos can see in the dark up to 60 feet.
Half-Elven Perception - Daos can find secret doors by accident on a roll of 1 on a 1d6 by passing by the door. If he actively looks for a secret door, he succeeds on a 1 or 2.
INVENTORY:
White Robes - These pristine white robes signify his allegiance to the Order of Solinari. (AC 10)
Staff of Magius - This polished mahogany staff is topped with a crystal ball grasped in a bronze dragon claw. The staff acts as a Ring of Protection +3. The staff strikes with a +2 to hit, inflicting 1d8/1d8 damage. Most of its powers are still unknown at this point. Only the known powers will be listed: Continual Light (1 charge), Feather Fall (1 charge). The staff recharges 1 charge per hour in the light of Solinari (up to 8 points per eve). It can carry up to 20 charges.
Backpack
Bedroll
Small Belt Pouch
Dry Rations (1 week)
Waterskin
Extra Clothes
Magnifying Glass
Journal
Ink Vial and Quill
SPELLS:
1st level - (2) Chill Touch, Charm Person, Detect Magic, Alarm, Magic Missile, Read Magic, Sleep, Identify
2nd level - (1) Ice Knife, Scare, Detect Invisibility, ESP, Invisibility, Web
NAME: Daos Soulstaff
AGE: 39
RACE: Half-Elf (Qualinesti/Human)
CLASS: Wizard of the White Robes
ALIGNMENT: Neutral Good
HT/WT: 6'0"/170 lbs
HAIR/EYES: Light Brown/Hazel
RELIGION: Solinari
BIRTHDATE: Deepkolt 10, 311
LEVEL: 3
STR: 7
DEX: 11
CON: 15
INT: 17
WIS: 13
CHA: 7
HP: 12
XP: 5,000
THAC0: 20
AC: 7
WP: (1) Quarterstaff
NWP: (11) Ancient History [Age of Light, Age of Right, Age of Might] (3), Ancient Language [Draconic] (1), Religion (1), Cantrip (1), Reading/Writing (1), Spellcraft (1), Heraldry (1), Astrology (2)
LANGS: (6) Abanasinian, Goblin, Common, Qualinesti, Hill Dwarf, Solamnic
PPDM: 14 (+3)
RSW: 11 (+3)
PP: 13 (+3)
BW: 15 (+3)
S: 12 (+3)
ABILITIES:
Weak Strike - Daos suffers a -1 to hit due to low strength.
Good Health - Daos gets an extra +1 to HP each level.
Extreme Intelligence - Daos can use spells as high as 8th level. He has a 75% chance to learn any spell and can know up to 14 spells per level.
Cynical Attitude - Daos isn't always very nice. He suffers a -1 penalty to reaction to other NPCs. He can only have up to three henchmen, and they all suffer a -2 to loyalty.
Raw Talent - Daos earns an extra 10% XP due to high intelligence.
Half-Elven Resistance - Daos has a 30% magic resistance against sleep and charm spells.
Half-Elven Sight - Daos can see in the dark up to 60 feet.
Half-Elven Perception - Daos can find secret doors by accident on a roll of 1 on a 1d6 by passing by the door. If he actively looks for a secret door, he succeeds on a 1 or 2.
INVENTORY:
White Robes - These pristine white robes signify his allegiance to the Order of Solinari. (AC 10)
Staff of Magius - This polished mahogany staff is topped with a crystal ball grasped in a bronze dragon claw. The staff acts as a Ring of Protection +3. The staff strikes with a +2 to hit, inflicting 1d8/1d8 damage. Most of its powers are still unknown at this point. Only the known powers will be listed: Continual Light (1 charge), Feather Fall (1 charge). The staff recharges 1 charge per hour in the light of Solinari (up to 8 points per eve). It can carry up to 20 charges.
Backpack
Bedroll
Small Belt Pouch
Dry Rations (1 week)
Waterskin
Extra Clothes
Magnifying Glass
Journal
Ink Vial and Quill
SPELLS:
1st level - (2) Chill Touch, Charm Person, Detect Magic, Alarm, Magic Missile, Read Magic, Sleep, Identify
2nd level - (1) Ice Knife, Scare, Detect Invisibility, ESP, Invisibility, Web