Marik Gemseeker (NPC)
Aug 4, 2010 21:03:39 GMT -8
Post by Daos on Aug 4, 2010 21:03:39 GMT -8
PLAYER: NPC
NAME: Marik Gemseeker
AGE: 19
RACE: Human (Civilized)
CLASS: Thief
ALIGNMENT: Chaotic Good
HT/WT: 5'10"/165 lbs
HAIR/EYES: Black/Hazel
RELIGION: None
BIRTHDATE: Darkember 20, 331
LEVEL: 4
STR: 12
DEX: 16
CON: 5
INT: 8
WIS: 12
CHA: 13
HP: 17
XP: 5,000
THAC0: 19
AC: 8
WP: (3) Short Sword, Short Bow, Dagger
NWP: (5) Gem-Cutting (2), Tumbling (1), Appraisal (1), Gaming (1)
LANGS: (1) Common
PPDM: 13
RSW: 14
PP: 12
BW: 16
S: 15
ABILITIES:
Quick Reflexes - Marik gains a +1 against surprise, +1 to hit with projectile weapons, and a -2 AC bonus.
Weak Health - Marik suffers -1 HP each level.
Charming Demeanor - Marik is charming and roguish. He gains a +1 bonus to reaction to other NPCs. He can have up to five henchmen.
Raw Talent - Marik earns an extra 10% XP due to high dexterity.
Pick Pockets - 20%
Open Locks - 60%
Find/Remove Traps - 65%
Move Silently - 40%
Hide in Shadows - 35%
Detect Noise - 20%
Climb Walls - 75%
Read Languages - 5%
Backstab - Marik can get +4 to hit, x2 damage when he strikes an unaware opponent from behind.
Thieves' Cant - Marik can speak and understand thieves' cant.
INVENTORY:
Dark Clothes - Marik prefers dark clothes of navy blue and black. He also wears a bandanna. (AC 10)
Short Sword - This ordinary steel blade does 1d6/1d8 damage.
Short Sword +2 - This enchanted blade does 1d6+2/1d8+2 damage. He claims he stole it from a Seeker in Haven.
Short Bow - A wooden bow.
Sheaf Arrows (x30) - Sharp arrows that deal 1d8/1d8 damage.
Backpack
Bedroll
Small Belt Pouch
Dry Rations (1 week)
Waterskin
Quiver
Thieves' Picks
SPELLS:
None
NAME: Marik Gemseeker
AGE: 19
RACE: Human (Civilized)
CLASS: Thief
ALIGNMENT: Chaotic Good
HT/WT: 5'10"/165 lbs
HAIR/EYES: Black/Hazel
RELIGION: None
BIRTHDATE: Darkember 20, 331
LEVEL: 4
STR: 12
DEX: 16
CON: 5
INT: 8
WIS: 12
CHA: 13
HP: 17
XP: 5,000
THAC0: 19
AC: 8
WP: (3) Short Sword, Short Bow, Dagger
NWP: (5) Gem-Cutting (2), Tumbling (1), Appraisal (1), Gaming (1)
LANGS: (1) Common
PPDM: 13
RSW: 14
PP: 12
BW: 16
S: 15
ABILITIES:
Quick Reflexes - Marik gains a +1 against surprise, +1 to hit with projectile weapons, and a -2 AC bonus.
Weak Health - Marik suffers -1 HP each level.
Charming Demeanor - Marik is charming and roguish. He gains a +1 bonus to reaction to other NPCs. He can have up to five henchmen.
Raw Talent - Marik earns an extra 10% XP due to high dexterity.
Pick Pockets - 20%
Open Locks - 60%
Find/Remove Traps - 65%
Move Silently - 40%
Hide in Shadows - 35%
Detect Noise - 20%
Climb Walls - 75%
Read Languages - 5%
Backstab - Marik can get +4 to hit, x2 damage when he strikes an unaware opponent from behind.
Thieves' Cant - Marik can speak and understand thieves' cant.
INVENTORY:
Dark Clothes - Marik prefers dark clothes of navy blue and black. He also wears a bandanna. (AC 10)
Short Sword - This ordinary steel blade does 1d6/1d8 damage.
Short Sword +2 - This enchanted blade does 1d6+2/1d8+2 damage. He claims he stole it from a Seeker in Haven.
Short Bow - A wooden bow.
Sheaf Arrows (x30) - Sharp arrows that deal 1d8/1d8 damage.
Backpack
Bedroll
Small Belt Pouch
Dry Rations (1 week)
Waterskin
Quiver
Thieves' Picks
SPELLS:
None