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Post by Daos on May 1, 2011 17:00:07 GMT -8
Heh, isn't that what we're doing now? ;D
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Airellian
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Sunny Greenhaven
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Post by Airellian on May 1, 2011 17:52:23 GMT -8
Technically, true, but it's faster over IM. When are you online usually?
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Post by Daos on May 2, 2011 13:23:31 GMT -8
Usually in the evenings, assuming my internet connection is cooperative.
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Airellian
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Sunny Greenhaven
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Post by Airellian on May 2, 2011 13:24:11 GMT -8
Okay, I'll be online tonight as well. See you then.
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Airellian
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Sunny Greenhaven
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Post by Airellian on May 2, 2011 15:14:47 GMT -8
So... Here I am.
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Airellian
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Sunny Greenhaven
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Post by Airellian on May 2, 2011 16:24:19 GMT -8
Wheeere aaaaare yooooou?
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Post by Daos on May 3, 2011 11:38:21 GMT -8
Sorry, the internet dropped last night.
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Airellian
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Post by Airellian on May 3, 2011 11:42:11 GMT -8
Then, let's try again tonight.... Tonight... Tonight....
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Airellian
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Post by Airellian on May 3, 2011 13:37:15 GMT -8
I'll be on YIM at around 6 PM CST.
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Airellian
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Sunny Greenhaven
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Post by Airellian on May 3, 2011 15:52:19 GMT -8
I am here.
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Airellian
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Post by Airellian on May 3, 2011 21:48:19 GMT -8
Hey David, I'll write a summary of what we discussed tonight, so that Heather is on the same page with everything.
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Airellian
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Post by Airellian on May 4, 2011 7:39:34 GMT -8
This is a summary.
The Dawn's Bride will be converted into a dromond. The crew will be divided into several divisions or burrows. Each burrow will retain their own quirks and personality as they will eat together, sleep together, and row together. The crew demographics will be 20-30% humans, the rest hobbits.
Four powers worked together to bring this project to fruition. The government, the church, the guild, and the human nation Celestos. Each has a stake or claim in seeing that the project is a success. As such, concessions were made to each. For example, the human captain is a concession made to Celestos.
To entice people to join the crew, each crew member is required to sign a charter or contract with the following provisions:
1. You must provide 5 years of service to the Dawn's Bride. In return, you receive a certain amount of money, minus room, board, equipment, food, et cetera. (The total amount is quite small, probably about half a sp per day.)
2. You must abide by all the laws and treaties of the Deltalands.
3. You will be given a certain percentage of prize money that the Dawn's Bride takes in, including treasure and pirate's plunder.
The captain is under a similar charter, except she receives a larger salary and a larger percentage of prize money. (In case you're wondering how prize money works in real life, the ship probably takes in about 15-40% of the plunder, which is designated as prize money. That 15% is divided among the ship as follows: captain gets 3/8 to herself, division leaders and other ship board officers share 3/8, and the crew share 1/4. The rest of the plunder goes to the state, which in this case would be the Deltalands. Or something like that.)
However, the bulk of the costs were shouldered by the hobbit nation, its church, and its guild. As a result, there is a massive recession in the Deltalands right now and a whole lot of political turmoil as dissenting groups call for the project to be scuttled.
The main purpose of the Dawn's Bride, beyond exploration, is the discovery of the other races, and the diplomatic mission that entails. As noted, there are four powers at work here. The government, the church, the guild, and Celestos.
Celestos will provide their own delegate.
Sunny will represent the church and the government and is in charge of the hobbit delegation. The guild will send an advisor to consult on economic matters, probably a member of the Greenhaven family. Despite Sunny being a centrist, the opposition party will send their own advisor to keep Sunny from taking too many radical actions.
The captain of the Dawn's Bride will be largely autonomous, but the Deltalands firmly believes in civilian control of its military assets. As such, each of the four civilians will form a council that can override certain of the Captain's decisions if she gets too uppity.
Sunny is chair and will preside over the council, but has no vote. The guild advisor, the government representative, and the Celestos delegate will form the voting members of the council with the authority to curb the captain's actions in certain cases.
That's about all we discussed.
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Airellian
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Post by Airellian on May 4, 2011 8:27:18 GMT -8
I think...even if you could find a raptor who cared about finding the other races (for a reason other than subjugating them), and was willing to work alongside humans, and was willing to take orders from a human captain...how would they row the boat? Seems like that would be kind of awkward. He could be the ship's arcane specialist. Experts or extremely valuable specialists don't usually do rowing?
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Airellian
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Post by Airellian on May 4, 2011 12:40:06 GMT -8
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Post by Airellian on May 6, 2011 13:45:04 GMT -8
So, although the article above is about a trireme, and not a dromond, there are a few salient facts I'm getting from the crew of a bronze age ship. 1 captain (We have one already) 4 archers/14 spearmen (I think we can dispense with these, as the Dawn's Bride is not a warship. Ooh! Or perhaps this could be an Outrider contingent?) A corp of skilled officers: - carpenter
- sail-crew
- leather-worker
- helmsman
- piper, to keep the rhythm and time for the rowers
- lookout
- Division/burrow leaders, people in charge of maintaining discipline for their division/burrow
- administrator, handling wages and supplies
Additionally, not mentioned in the article, we might need, given that we're in a D&D campaign: - Arcane magic specialist
- Divine magic specialist
Everyone else was a rower, though none of them were slaves, as slaves were not motivated enough to be used. Instead, they were probably poor citizens or mercenaries hired outside of the Greek city-state.
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