Holy Order of the StarsPantheon of DawnPaladine (The Platinum Dragon, the Valiant Warrior, Draco Paladin) Greater Deity
Symbol: A platinum triangle or platinum dragon
Celestial Symbol: The constellation Valiant Warrior
Home Plane: Dome of Creation
Alignment: Lawful good
Portfolio: Kingship, guardianship, redemption, good dragons
Worshipers: Nobles, diplomats, guards, Knights of Solamnia
Cleric Alignments: LG, LN, NG
Domains: Good, Law, Nobility, Protection, Sun
Favored Weapon: Longsword (“Mighty Protector”)
Colors: White
Paladine (pal-uh-dyne) represents the divine power of majesty. He supports the soul’s aspirations toward nobility, the drive to grow towards greatness and improve by following the example of others. His is the divine right of kings, the essence of leadership and government. More than any of the other Gods of Light, Paladine exemplifies the power that redemption and righteousness possess to bring those who have fallen into the darkness back into the light. The radiance of the sun, the strength of the shield, the purity of silver and platinum, and the splendor of an imperial palace are all manifestations of Paladine’s everpresent glory and serenity. Paladine honors the triumph of good over evil for the betterment of all and provides noble guidance for those who seek it.
Mishakal (The Light Bringer, the Healing Hand, the Blue Lady) Greater Deity
Symbol: Infinity symbol
Celestial Symbol: The constellation Infinity
Home Plane: Dome of Creation
Alignment: Neutral good
Portfolio: Healing, mercy, the home, compassion
Worshipers: Healers, midwives, herbalists, ambassadors
Cleric Alignments: CG, LG, NG
Domains: Community, Good, Healing, Liberation, Protection
Favored Weapon: Quarterstaff (“Merciful Strike”)
Colors: Sky blue
Restoration is the divine power represented by the goddess Mishakal (mish-uh-kul). She embraces the soul’s desire to be whole and grow, to learn from its mistakes, to spread generative energies among others. She is the patron of healing, motherhood, and the bringing back of what was lost. Moreso than any other, Mishakal is the goddess of making things right in the world and ridding it of its ills with compassion and love. Her caring nature is sometimes at odds with the warlike conditions her faithful find themselves drawn to, and the breadth of her worship in periods of greatest despair is indicative of the deep-seated need among the mortals of Krynn to improve their lot in life and recover. It is no surprise that she was the first of the Gods of Light to pierce the dark during the War of the Lance, and she continues to be that beacon of hope.
Habbakuk (The Fisher King, Skylord, the Blue Phoenix) Intermediate Deity
Symbol: Blue Phoenix
Celestial Symbol: The constellation Phoenix
Home Plane: Dome of Creation
Alignment: Neutral good
Portfolio: Animals, hunting, water, rebirth
Worshipers: Rangers, sailors, druids, farmers, Knights of Solamnia
Cleric Alignments: CG, LG, NG
Domains: Animal, Good, Travel, Water
Favored Weapon: Scimitar (“Kingfisher’s Helm”)
Colors: Blue and white
Habbakuk (hab-buh-kuk) is the divine power of persistence. He champions the perseverance of the soul and its struggle against adversity towards the greater good. Habbakuk’s interests are typically seen as being directed towards the beasts of the air and sea, predator and prey, but his realm encompasses all life. As patron of rangers, hunters, and the natural cycle of life and death, he opposes the perversion of nature represented by undead and aberrations of magic. As one of the patron deities of the Solamnic Knights, Habbakuk also represents obedience and loyalty to the whole, which is the Measure of the Order of the Crown. In this way he supports the persistence of those truths that promote good in the world.
Kiri-Jolith (The Sword of Justice, the Bison of Heaven) Intermediate Deity
Symbol: Bison’s horn
Celestial Symbol: The constellation Bison’s Head
Home Plane: Dome of Creation
Alignment: Lawful good
Portfolio: War, courage, honor, solidarity
Worshipers: Fighters, Knights of Solamnia, soldiers
Cleric Alignments: LG, LN, NG
Domains: Good, Law, Strength, War
Favored Weapon: Longsword (“Sacred Defender”)
Colors: Brown and white
Kiri-Jolith (kee-ree-jo-lith) embodies the divine power of unity. He encourages souls to grow as part of a larger whole, to benefit from the strength that comes in solidarity and brotherhood. He is the patron of soldiers and warriors, who depend on their companions and allies in order to defeat evil and overcome injustice. Kiri-Jolith idealizes courage, honor, and other principles which draw upon unity to achieve just ends. Although he is the very spirit of glorious battle, he is not a warlike or bloodthirsty god, for that way leads to division and wrath. Instead, he marshals the faithful towards conflict only when necessary to maintain the integrity of the world, and in times of peace he counsels the strength of spirit needed to protect and defend the innocent from the threat of darkness.
Majere (Mantis of the Rose, Master of Mind, the Dreamsender) Intermediate Deity
Symbol: A single rose or praying mantis
Celestial Symbol: The constellation Rose
Home Plane: Dome of Creation
Alignment: Lawful good
Portfolio: Discipline, meditation, thought, industry
Worshipers: Monks, scholars, clerks
Cleric Alignments: LG, LN, NG
Domains: Good, Law, Meditation, Knowledge
Favored Weapon: Unarmed strike (“Exalted Discipline”)
Colors: Red and copper
Majere (mah-jeer) represents the divine power of discipline. He seeks to improve the soul through the lessons of discipline, hard work, practice, and austerity. Majere is often seen as aloof and distant, but this is chiefly because his approach is that of an even-handed mentor, rather than a savior. He encourages mortals to reach within themselves for the truth, the better to bring compassion and enlightenment to others. Peace comes about through an understanding of the self and its place in the order of things, rather than being caught up in the confusion of material goods, shallow desires, or distractions.
Branchala (The Bard King, Song of Life, Songmaster) Intermediate Deity
Symbol: Golden harp or wooden flute
Celestial Symbol: The constellation Harp
Home Plane: Dome of Creation
Alignment: Chaotic good
Portfolio: Music, harmony, poetry, beauty
Worshipers: Minstrels, elves, kender, travelers
Cleric Alignments: CG, CN, NG
Domains: Chaos, Good, Luck, Trickery
Favored Weapon: Rapier (“Leaf Blade”)
Colors: Green and yellow
Branchala (bran-cha-luh or bran-kah-luh) represents the divine power of inspiration. He encourages souls to grow by inspiring them to greater and greater heights of beauty and joy. As patron of music and poetry, the Bard King is said to have sprung from the sound of Habbakuk’s infant laughter at the dawn of all existence. The two gods remain the closest of allies, their followers working together to strengthen the harmony of the natural world and the song of life.
Solinari (The Mighty Hand, the Ivory Disk, God’s Eye) Intermediate Deity
Symbol: A silver or white circle or sphere
Celestial Symbol: The silver moon, Solinari
Home Plane: Astral Plane/Solinari
Alignment: Lawful good
Portfolio: Good magic, abjuration, divination
Worshipers: Wizards of the White Robes
Colors: Silver and white
Solinari (so-lin-ah-ree) is the embodiment of the divine power of magic used for good. He is the patron of wizards who have chosen to practice magic tempered by compassion, stewardship, and foresight. He upholds the laws of the Orders of High Sorcery, having had a part in crafting them to begin with, but does so in order to better the lot of those without magic. Once he was the divine power of vigilance; however, in joining his magical cousins in planar exile close to the Mortal Realm, Solinari’s focus upon the Progression of Souls grew much narrower. When the souls of good wizards depart from this world, it is Solinari whose mighty hand guides them into the Beyond.
Pantheon of TwilightGilean (The Book, the Sage, the Gray Voyager) Greater Deity
Symbol: An open book
Celestial Symbol: The constellation Book of Souls
Home Plane: The Hidden Vale
Alignment: Neutral
Portfolio: Knowledge, balance, watchfulness, freedom
Worshipers: Sages, scholars, bodyguards, historians, teachers
Cleric Alignments: CN, LN, N, NE, NG
Domains: Knowledge, Liberation, Planning, Protection, Rune
Favored Weapon: Quarterstaff (“The Sagestaff ”)
Colors: Gray
Gilean (gil-ee-un) is the divine power of knowledge. He advocates the growth of the soul through the experience of knowledge in all of its forms, without judgment or constraint. Gilean holds the Tobril, the great book of all knowledge, given to him by the High God. In addition to being the patron of sages, scholars, and librarians, Gilean’s desire for all knowledge and truth to be respected and protected makes him popular with those who guard or watch over knowledge and information. As the head of the Gods of Balance, Gilean is also the primary proponent of free will and individual choice among the mortal souls of the world, and he is tireless in this outlook. Because he protects freedom, he is often considered to be more chaotic than ordered, but this is not the case. Rather than seeking the end of authority and control, the Sage desires structure that defines itself through the ongoing acquisition and use of information and understanding.
Chislev (The Beast, Wild One, World Mother) Intermediate Deity
Symbol: A feather of brown, yellow, and green
Celestial Symbol: The planet Chislev
Home Plane: The Hidden Vale
Alignment: Neutral
Portfolio: Nature, wilderness, beasts, the seasons
Worshipers: Druids, farmers
Cleric Alignments: CN, LN, N, NE, NG
Domains: Air, Animal, Earth, Plant
Favored Weapon: Shortspear (“Green Protector”)
Colors: Brown, yellow, and green
The divine power of instinct is Chislev’s (kiz-lev or chiz-lev) realm. She endorses the soul’s ability to grow and develop by letting go of thought and reason, trusting to the primal urge. Chislev is the power of the natural world, the cycles of the seasons, the wild and the bestial. She extends her divinity through the earth, becoming as one with Krynn, feeling all that happens to it and all that is done to it. Thus, her anger and fury are aroused by those who abuse the wild, especially supernatural or conjured forces. Agriculture and animal husbandry, when carried out with moderation and care, please Chislev. While the goddess knows that mortals are the greatest threat to the natural world, they are still the greatest part of it.
Reorx (The Forge, the World Smith, Tamer of Chaos) Greater Deity
Symbol: A smith’s hammer
Celestial Symbol: The planet Reorx
Home Plane: The Hidden Vale
Alignment: Neutral
Portfolio: Creation, mountains, metal, luck, pride
Worshipers: Dwarves, gnomes, kender, blacksmiths, artisans
Cleric Alignments: CN, LN, N, NE, NG
Domains: Earth, Fire, Forge, Luck, Strength
Favored Weapon: Warhammer (“Reorx’s Strength”)
Colors: Gray and red
Reorx (ree-orks) is the divine power of creation. He encourages the soul to grow through the practice of craft, skill, and artifice. While he is renowned as the patron of the dwarves and gnomes, his reach extends well beyond these races. He is the god of all craftsmen and all those who aspire towards and embrace the need to create. Because his estate encompasses talent and skill, he is also favored by rogues and gamblers, those individuals who rely upon their ability to turn a situation to their favor by applying what they know. However it is done, Reorx acknowledges and promotes the drive of mortals to shape, build, and produce.
Shinare (Winged Victory, the Silver Mistress, Walking Liberty) Intermediate Deity
Symbol: A griffon’s wing
Celestial Symbol: The planet Shinare
Home Plane: The Hidden Vale
Alignment: Lawful neutral
Portfolio: Wealth, enterprise, communication, travel
Worshipers: Merchants, traders, dwarves, mercenary soldiers
Cleric Alignments: LG, LN, LE
Domains: Commerce, Law, Luck, Travel
Favored Weapon: Light mace (“Jeweled Delight”)
Colors: Gold, silver, and brown
Shinare (shi-nah-ree) represents the divine power of interaction. Souls aligned with the Silver Mistress grow and improve the more they communicate and interact with other souls. Her estate governs all negotiations, all contracts, and all partnerships. Shinare seeks to drive the world forward with the spirit of enterprise, stripped of such ephemeral notions as desire or morality. She is the patron of merchants, honored by all who conduct trade with fairness and conviction. A somewhat fickle goddess, she cares little for the motives of those who do business with others so long as the interaction is balanced. Because of this, slavery and mercenary activity are just as valid to her as any other industry. Abuse, unfair practices, and theft, on the other hand, will incur the wrath of Shinare for they violate the spirit of interaction that she champions.
Sirrion (The Flowing Flame, the Alchemist, the Firemaster) Intermediate Deity
Symbol: Flames
Celestial Symbol: The planet Sirrion
Home Plane: The Hidden Vale
Alignment: Chaotic Neutral
Portfolio: Fire, creativity, passion, renewal
Worshipers: Alchemists, lovers, artists
Cleric Alignments: CE, CG, CN
Domains: Chaos, Charm, Fire, Passion
Favored Weapon: Heavy flail (“Flaming Strike”)
Colors: Red and yellow
Sirrion (sear-ee-un) is the essence of the divine power of transformation. He encourages the soul to embrace a passionate and creative existence in order to grow and change. Sirrion’s dominant trait is fire, both literal and metaphorical. Fire is the element that brings change and transformation; it represents the warmth of love and passion or the creative spark of artists and alchemists. All who produce, honor, and worship this power are beloved of Sirrion. Chaotic and unpredictable, Sirrion is nevertheless opposed to needless or undirected destruction, feeling that all change should produce something and mark a transition between the old and the new. As a patron of the arts and of alchemy, Sirrion’s fiery presence does much to promote this ideal.
Zivilyn (The World Tree, Wise One, the Tree of Life) Intermediate Deity
Symbol: A stylized tree with branches above mirroring roots below
Celestial Symbol: The planet Zivilyn
Home Plane: The Hidden Vale
Alignment: True Neutral
Portfolio: Wisdom, foresight, prophecy, enlightenment
Worshipers: Philosophers, mediators, counselors, sages
Cleric Alignments: CN, LN, TN, NE, NG
Domains: Insight, Knowledge, Meditation, Time
Favored Weapon: Quarterstaff (“Cane of Enlightenment”)
Colors: Green, brown and gold
Zivilyn’s (ziv-uh-lin) realm is the divine power of wisdom. His counsel reinforces the soul’s need to grow in enlightenment, to see the world around it as a fluid, ongoing river of experience. Zivilyn, more than any other deity, extends his interests and his awareness into all times and all places, like the branches of a many-limb tree. His is the estate of awareness, of insight, both internally and externally. The River of Time winds eternal, and Zivilyn dwells partially within this river as much as he exists outside of it. As a result, he can promote understanding, cause and effect, justification, and spiritual consciousness.
Lunitari (The Veiled Maiden, Maid of Illusion, Night Candle) Intermediate Deity
Symbol: A red circle or sphere
Celestial Symbol: The red moon, Lunitari
Home Plane: Ethereal Plane/Lunitari
Alignment: Lawful neutral
Portfolio: Neutral magic, illusion, transmutation
Worshipers: Wizards of the Red Robes
Colors: Red
Lunitari (loo-nuh-tah-ree) is the embodiment of the divine power of magic used for neutrality. She is the patron of wizards who have chosen to practice magic tempered by balance, freedom of expression, and curiosity. She promotes and defends the laws of the Orders of High Sorcery, seeking to maintain the balance between light and darkness in magic. There was a time in the elder days that she was the divine power of mystery; when she joined her magical cousins in planar exile close to the Mortal Realm, Lunitari’s focus estate transformed and embraced the specificity of magic’s mysteries. Lunitari now watches over her Red Robe wizards as they join the Progression of Souls and eventually pass into the unknown realms beyond death.
Pantheon of NightTakhisis (Queen of Darkness, the Many-Headed Dragon, the Dark Warrior) Greater Deity
Symbol: Black crescent or fiveheaded dragon
Celestial Symbol: The constellation Many-Headed Dragon
Home Plane: The Abyss
Alignment: Lawful Evil
Portfolio: Domination, hatred, evil dragons, intrigue, night
Worshipers: Evil fighters, corrupt nobles, evil dragons, ogres, goblins
Cleric Alignments: LE, LN, NE
Domains: Destruction, Evil, Law, Trickery, Tyranny
Favored Weapon: Heavy mace (“Crusher of Hope”)
Colors: Black
The divine power of control is Takhisis’s (tah-kee-sis) realm. She subjects the soul to her commanding will, encouraging it to grow and improve strictly in accordance with her plans for conquest. Takhisis demands the soul’s surrender to dominance, relinquishing power to those who are greater and more influential. In turn, she encourages the soul to command and subjugate others, creating an unbroken chain of power and fealty that extends upwards from the Abyss and incarnates in the spiritual fervor of her faithful. Fully aware that she is the ultimate power in the evil pantheon, Takhisis feels that she alone has the divine right to one day bring all of Krynn under her draconic wings. As Queen of Darkness, Takhisis rules the night and infiltrates the daylight, always waiting for her next opportunity to seize the world’s throne.
Sargonnas (The Red Condor, the Firebringer, the Bull God) Greater Deity
Symbol: A red condor
Home Plane: The Abyss
Celestial Symbol: The constellation Condor
Alignment: Lawful evil
Portfolio: Vengeance, war, conquest, rage
Worshipers: Minotaurs, bounty hunters, barbarians
Cleric Alignments: LE, LN, NE
Domains: Evil, Fire, Law, Passion, War
Favored Weapon: Great axe (“Horns of Fury”)
Colors: Red and black
Sargonnas (sar-gon-us) represents the divine power of wrath. He urges the soul to strike back at anything that inhibits, controls, or hampers it, growing stronger by taking back the power that was stolen. He is lord of vengeance and retribution, the patron of wars fought over passion, anger, and broken promises. Because he is a lawful god, he does not lash out blindly; rather he focuses and directs his power through his mortal vessels, instilling within them the capacity to use tradition, ritual, or discipline like a blazing axe. Sargonnas is patient, capable of preparing the most elaborate and appropriate means of delivering vengeance to those that have wronged him or his charges. He is favored by the minotaurs, who have elevated him to the rank of supreme deity and know him as Sargas. The Firebringer is content to let this continue, for he favors the bull-headed race for their allegiance to both law and battle.
Chemosh (Lord of Bones, Lifebane, the Black Goat) Intermediate Deity
Symbol: A yellow skull
Celestial Symbol: The constellation Goat’s Skull
Home Plane: The Abyss
Alignment: Neutral evil
Portfolio: Death, the undead, murder, false hope
Worshipers: Crazed cultists, assassins, necromancers
Cleric Alignments: CE, LE, NE
Domains: Death, Evil, Trickery, Undeath
Favored Weapon: Sickle (“Harvester of Souls”)
Colors: Black and pale yellow
Chemosh (kee-mosh or chee-mosh) represents the divine power of fatalism. He enjoins the soul to strip away mortality and meaning, for which there is no true purpose, and surrender to fate. Chemosh has an eternal disdain for life and its shortcomings, feeling that the gift of mortality was wasted on the souls of Krynn. Rather than foster growth and inspire hope in those souls his grasp reaches, Chemosh seeks to keep them from passing Beyond by promising them immortality as undead or throwing them into the Abyss. As mortals surrender their free will to Chemosh, he gains more influence in the world, the better to gather all souls under his dark shadow.
Hiddukel (Prince of Lies, the Betrayer, the Broken Scales) Intermediate Deity
Symbol: Broken merchant scales
Celestial Symbol: The constellation Broken Scale
Home Plane: The Abyss
Alignment: Chaotic evil
Portfolio: Greed, lies, thieves, secrets
Worshipers: Bandits, dishonest merchants, robbers, corrupt nobles
Cleric Alignments: CE, CN, NE
Domains: Chaos, Evil, Treachery, Trickery
Favored Weapon: Dagger (“Sting of Vengeance”)
Colors: Red and bone-white
Hiddukel (hid-doo-kel) is the bearer of the divine power of exploitation. He beguiles the soul with promises of greatness, encouraging it to turn every connection with another soul to its advantage. The seductive power of the Prince of Lies leads mortals who are strong in desire or weak with desperation to profit from the misfortune of others and to strive towards material and spiritual wealth at the cost of those who stand in their way. His serpentine words coil within the minds of crooked merchants, petty thieves, and decadent aristocrats, hidden from the light and nourished by the darkness. Hiddukel is the consummate egoist, interested in nothing but himself, and capable of instilling this selfish desire in the mortals whose lives he touches.
Morgion (The Black Wind, Master of the Bronze Tower, the Rat King) Intermediate Deity
Symbol: A crowned hood with red eyes
Celestial Symbol: The constellation Diseased Hood
Home Plane: The Abyss
Alignment: Neutral evil
Portfolio: Disease, famine, poison, vermin, suffering, madness
Worshipers: Crazed cultists, ratcatchers, corrupt druids
Cleric Alignments: CE, LE, NE
Domains: Destruction, Evil, Madness, Pestilence
Favored Weapon: Heavy flail (“Disease Cloud”)
Colors: Dark brown and black.
Morgion (mor-gee-un) is the source of the divine power of decay. He fosters the breakdown of the soul’s complex mortal trappings, both physical and mental, reducing them to their most basic form. Morgion believes that the mortals of Krynn should leave the world with nothing but what they came in with, before their frail bodies ensnared them, and that in the process they should endure the rigors of the world in order to grow stronger spiritually. He is the god of diseases, mind and body alike, and to a greater extent the inexorable decay of all things, from individuals to relationships and even communities and nations. Morgion triumphs through the dissolution, corrosion, and suffering that Krynn is subjected to, for in this he achieves his goals. A quick death, an easy retirement, or a healthy and wholesome life is anathema to Morgion. Fear, recognition of pain and woe, and the eventual appeal of the diseased to Morgion’s absent mercy drive the world forward for the Black Wind, spreading his unholy message: only the strong will survive, for to survive is to suffer, and to suffer is to know truth.
Zeboim (The Sea Witch, the Darkling Sea, the Dragon Turtle) Intermediate Deity
Symbol: A spiked turtle shell
Celestial Symbol: The constellation Dragon Turtle
Home Plane: The Abyss
Alignment: Chaotic evil
Portfolio: Oceans, storms, jealousy, spite
Worshipers: Sailors, pirates, evil druids, evil sea creatures
Cleric Alignments: CE, CN, NE
Domains: Chaos, Evil, Storm, Water
Favored Weapon: Trident (“Triad”)
Colors: Seafoam green and red
Zeboim (zuh-bo-im) represents the divine power of strife. She admonishes the soul to unleash its deepest urges, acting fully in the throes of any pent-up aggression and frustration. In doing so, she foments unrest, anarchy, disorder, and rebellion. Unpredictable and impetuous, Zeboim is the very essence of the storm and the raging waters, which are her element. One minute she can be deathly quiet and still, her divine power held taut as the rope on a newly-rigged mast. The next minute she is uncontrolled and violent, lashing out at the material world simply for being there. Her driving need is to create anguish and volatility between the souls of the world, so that they remain vital and active, not stagnant or witless. Unfortunately, hers is the power of misfortune, absent of benefit, and thus sailors and mariners seek to placate her lest they be caught in her hurricane skirts and dragged screaming to the depths.
Nuitari (The Devouring Dark, Nightreaver, Ungod) Intermediate Deity
Symbol: A black circle or sphere
Celestial Symbol: The black moon, Nuitari
Home Plane: Plane of Shadow/Nuitari
Alignment: Lawful evil
Portfolio: Evil magic, arcane secrets
Worshipers: Wizards of the Black Robes
Colors: Black
Nuitari (noo-uh-tah-ree) is the embodiment of the divine power of magic used for evil. He is the patron of wizards who have chosen to practice magic that emphasizes greed, revenge, hatred, ambition, and control. He makes use of the laws of the Orders of High Sorcery, but only to strengthen and ensure his own power base. There was a time in the elder days that he was the divine power of ambition; when he joined his magical cousins in planar exile close to the Mortal Realm, Nuitari’s estate evolved and embraced the specificity of magic’s tenacious grasp on the mind, body, and soul. Nuitari now watches over his Black Robe wizards as they join the Progression of Souls and eventually pass into the unknown realms beyond death, but not before they amass power for their dark god.