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Post by Daos on Feb 9, 2019 16:29:22 GMT -8
The following morning, the party sets out for Lonelywood. It's a clear, cold day. As they travel alongside the edge of the lake, their pack and riding animals by their side, they do their best to stay warm. The new winter clothing purchased is a great help in that regard.
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(OOC: It is now Mirtul 7th, 1368 DR at Tenth Bell.
Can I get a new marching order?)
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Post by Daos on Feb 13, 2019 16:23:56 GMT -8
The journey to Lonelywood is uneventful for the first two hours. But by the time the noon sun is overhead, Malavar, up front, spots something in the road. It looks like a person, face first on the ground, blood splattered around them in the snow.
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Post by GreyWolfVT on Feb 13, 2019 17:18:27 GMT -8
Drezden cautions the other "Careful could be a trap seen some bandits do something like this before. But we should check it out."
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Post by Dallion80 on Feb 14, 2019 8:01:16 GMT -8
Dallin nods in agreement with the Dwarf as he draws his long sword. "I agree this does feel like a trap....perfect way for some bands of bandits to make a living is to jump travelers with a good heart."
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Rax
Dicemaster
Posts: 2,263
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Post by Rax on Feb 14, 2019 8:54:37 GMT -8
"Caution is always advisable. Eyes open and let's go see what all this is about." Malavar doesn't dismount, but walks Onyx forward at the same pace as the rest of the group. He keeps his spear in hand.
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Post by Daos on Feb 14, 2019 16:07:37 GMT -8
Moving closer, the party can now see that the person on the road is elven. They don't appear to be breathing. There are no visible injuries on their back, but they would have to be flipped over for the party to examine the front.
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Post by Dallion80 on Feb 15, 2019 3:31:01 GMT -8
Dallion moves cautiously but quickly to the fallen elf his sword in hand, his eyes dancing about looking for possible ambushers.
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Post by GreyWolfVT on Feb 15, 2019 13:58:30 GMT -8
Drezden loads his crossbow and watches the surroundings for any hidden foes that might emerge.
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Post by Daos on Feb 15, 2019 20:40:24 GMT -8
Sure enough, five orcs emerge from hiding spots around the party. Two behind a tree to the west, one behind a rock to the west, one behind a tree to the south, and one behind a rock to the east.
"Hand over your elves...and the rest of you can walk free," the eastern orc calls out. They are all armed with chain mail and short swords. However, the tribal markings on their armor is immediately familiar to Dallion. These are the very same elf killing orcs he has been hunting this whole time.
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(OOC: Click on the map to expand. Each square is 10 feet in size. The red "B" is the dead elf body. The rest of the key is: M = Malavar (atop Onyx), d = Drezden, j = Jack, D = Dallion, m = Maple, J = Jaxle, T = Taska, K = Krah.)
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Post by GreyWolfVT on Feb 16, 2019 3:59:47 GMT -8
Drezden waits for the others reply while taking aim for the nearest orc. (OOC: Orc 1 on the map appears to be the closest target.) Fairly certain he knows how the others are going to respond he fires at the orc. He tries his best to shoot for the face/head of the orc.
To Hit YAxwY0E61d20+1
Damage 1d101d20+1·1d10
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Post by Daos on Feb 16, 2019 14:31:11 GMT -8
Drezden's bolt flies true, piercing the orc right in the eye. His body drops to the ground, twitching a bit before going still. There's a thick silence as everyone stares in surprise. Then one of the other orcs snarls. "Dishonorable dogs! Slaughter them all!" The other orcs prepare to attack. ============= Drezden fires his crossbow at Orc 01 with great aim (+1 hit) [TH 13] (1d20): 19+1 = 20, hit for (1d10): 10 damage. Orc 01 dies.
Initiative Orc 02 (1d10): 1
f8yIIHaZ1d10 Orc 03 (1d10): 6
1d10 Orc 04 (1d10): 2
1d10 Orc 05 (1d10): 8
1d10
(OOC: Initiative and actions for Round 1?)
1d10·1d10·1d10·1d10
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Post by Dallion80 on Feb 16, 2019 14:44:30 GMT -8
Dallion moves to attack the nearest Orc. there is murder in his eyes "By the power granted to me by the elven kingdoms i hear by sentince you all do death for your crimes against the elven people. there will be no quarter given."
Attack xTQzsMru1d20+2
Damage 1d8+11d20+2·1d8+1
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Post by Dallion80 on Feb 16, 2019 14:45:25 GMT -8
initative |BlFAFLs1d101d10
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Post by GreyWolfVT on Feb 16, 2019 15:20:42 GMT -8
Drezden reloads and aims for the next closest orc again taking aim for the unarmored portions. OOC: Orc 2 this time.
Init BOeHBVF81d10
To Hit 1d20+1
Damage 1d101d10·1d20+1·1d10
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Rax
Dicemaster
Posts: 2,263
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Post by Rax on Feb 16, 2019 15:56:00 GMT -8
Slipping nimbly from the saddle, Malavar advances on the orc that appeared from the rock to the east (Orc 3) and engages him in melee. After a few quick jabs, he spots an opening and makes a powerful two-handed thrust with his spear.
To hit 9sS8R8|u1d20+3
Damage 1d8+6 Initiative (two-handed style with spear) 1d10+3
1d20+3·1d8+6·1d10+3
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