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Post by GreyWolfVT on Jul 2, 2019 16:28:58 GMT -8
So I know I haven't really mentioned anything about this aside from my signature having the link to the podcast. But I am one of 3 guys in a podcast that talks D&D primarily focused on 2nd edition rules and resources. I will admit the first few recordings we did were a bit all over the place but we eventually came up with a outline structuring the podcast and we theme each episode/chapter. I figure I'd use this page to update when we record, when a new episode is live and we can use it as a general chat or question/comments section. So feel free to ask any questions you have. if you just have something to ask me I can answer it here if it is something for the podcast I'll make sure we include it in a recording. Hopefully this is alright by you Daos. If there is a better location to post this please let me know. Additionally in the more recent episodes I made sure to mention this forum site hoping to help draw people to the forums. Thanks. Ed (DM Ed) Here is our Wix Site: libramofthedm.wixsite.com/homeYou can also find us on Google Play, iTunes, Spotify and Podomatic as libramoftheDM.
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Post by Daos on Jul 2, 2019 16:36:50 GMT -8
Yep, this would be the right place to post it. About how long is the average episode?
Also, it looks like the archive only goes back as far as episode 7?
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Post by GreyWolfVT on Jul 2, 2019 16:45:07 GMT -8
Yep, this would be the right place to post it. About how long is the average episode? Also, it looks like the archive only goes back as far as episode 7? Yes I think the Lead: DM Mike had to remove some of the recordings to make room for new ones. I believe I can get the prior episodes. Although looking at spotify it shows it goes back to our Pro-Logue so you may be able to still listen to the original episodes. open.spotify.com/show/6NdedKrVLRWOyabCrSYdNR I see it is the same on iTunes as well. As for length they average about 50 minutes some do go longer. Which is another reason we made an outline to structure it better and not make it 90 minutes long. So some do run 87 minutes. Actually it looks like we're averaging about an hour long. So if you have a lengthy commute this will kill the time.
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Post by Daos on Jul 2, 2019 16:55:34 GMT -8
No long commute for me (work is about 3 minutes away), but it is something I can do while I'm exercising.
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Post by GreyWolfVT on Jul 2, 2019 16:58:47 GMT -8
Well good enough. If it helps the last episode we talked about Dwarves the next one to go live was on Elves, with intention to talk about Half-Orcs next. Hope you like it if not no worries I'm sure like most everything it's not always going to be something for everyone.
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Post by Daos on Jul 5, 2019 17:57:57 GMT -8
After taking most of the holiday off from exercise, I went back to my exercises today. But due to a number of unexpected problems (namely, trying to figure out how to get the thing to play on my phone), I only got about 20 minutes into the most recent episode before my workout was over. I'm hoping to finish it up tomorrow.
The height/weight/age thing reminds me, when I first started running my games online. Originally, I made players roll for all three. One of my players (Horizons, actually) wound up with a human cleric who was just over 6 feet tall. She towered over the rest of the party (who were mostly elven or part elven), and while I thought it was interesting that it resulted in a character she never would have made otherwise, she was pretty unhappy with having to play someone so tall. So from that point forward, I just let people choose their own, or roll if they want. It was probably the first step I took toward coming to terms with the idea of letting players make the character they wanted to play, rather than letting random chance determine it for them.
I did once have a player who rolled up an old man, but he wasn't a wizard. He played a fighter, actually. Even took the penalties with it, but it was part of his character to be a grizzled, older veteran type (I think he was in his mid-50s or so?). The vast majority of PCs tend to be either teenagers or young adults, though.
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Post by GreyWolfVT on Jul 7, 2019 8:54:42 GMT -8
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Post by Daos on Jul 8, 2019 13:10:29 GMT -8
No worries, it's far more likely the reason I had trouble getting it to play on my phone has way more to do with my own technological incompetence or just my cheap phone than anything to do with the podcast or the website itself. But I did get it working, so it should be fine now. I skipped exercising over the weekend, as I wasn't feeling well, but I'm hoping to start again this afternoon, so maybe I'll be able to finish up the most recent episode. Yeah, Onlie. That whole story was even weirded than you might think. I first met him at another site where the DM was running Doom of Daggerdale. I played a dwarf fighter, Gimak (who I recycled into an NPC in my own run of the game). Breila, Horizons and Nuke had been in that game, too. Onlie had played his 10 year old mage, Maria, as well. The game didn't get too far before the DM vanished on us. (In fact, I don't think we had actually made it into Daggerfalls yet). That was back in late 2013. Ever since then, I would sometimes spot Onlie making a post somewhere (usually GitP), asking for someone to run a FR game (usually a specific module, like Doom of Daggerdale, Keep on the Shadowfell, or Sword of the Dales). And every single time, he would ask to play Maria. Some DMs would refuse, some would make him age her up or take heavy penalties. Inevitably, though, each game he joined would fail because the DM would disappear or it would just peter out. He really, really, really wanted to play that kid. Fast forward to early 2017, when I decided to run the game myself here. Breila and Nuke joined, and I let them transfer over their old characters from the earlier game (Nuke declined and made a new one, though). So it was no surprise when Onlie showed up, and no surprise when he asked to play Maria (I think he had forgotten me in the interim, since he didn't seem to recognize my name or anything). And since I had already let Breila use her old character, it was only fair to let him, too. And in any case, I kind of felt bad for him. Yeah, his almost obsessive desire to play a 10 year old girl is...pretty weird. But he couldn't seem to catch a break, so I thought I'd be nice about it. (And as far as I can tell, it's innocent enough. He's never done anything suggestive or perverted with the character, at least not that I've ever seen.) Anyway, as you may recall, toward the end of 2017, Onlie (after his posts had become rather spotty, sometimes going a week or longer before resurfacing), officially quit the game. His stated reasoning was real life getting in the way. However, he had been spamming recruitment threads in GitP for a month beforehand, asking for someone to start a game there where he could play Maria. And I guess he found one, which is why he quit mine. Ironically, that game didn't last long, whereas mine continued on to the end, and then we started up a whole new module after that. He is, to this day, still spamming those recruitment threads at GitP, asking for someone--anyone--to run a FR game for him so he can play Maria. It's sad and weird, but also terribly ironic. He had what he wanted, and he walked away from it. His loss, I guess.
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Post by Daos on Jul 9, 2019 13:01:31 GMT -8
I only managed to get another 20 minutes into the most recent episode yesterday, which means I should be able to finish the whole thing when I exercise again today.
In my own homebrew world, I originally only used three dwarf sub-races--Mountain Dwarves (Higar), Sundered Dwarves (Fangar) and Grey Dwarves (Duergar). The Higar lived in Gontoria, the Fangar lived in Octhania, and the Duergar lived in Renosia. In fact, the Octhanian Trade Guild was originally called the Fangar Federation of Guilds.
When I recently rebooted the setting, I removed all sub-races across the board, mostly for simplicity. But as a result, dwarves have become a bit generic. So I'm thinking of bringing them back, or elements of them. I think a dwarf living on a tropical island should be different than one who lives underground or in a mountain fortress or in a human town.
I would allow a dwarf to be a mage or bard, since I let any race be any class in my games. Although to date, nobody's ever asked yet.
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Rax
Dicemaster
Posts: 2,263
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Post by Rax on Jul 9, 2019 13:12:54 GMT -8
Anyway, as you may recall, toward the end of 2017, Onlie...officially quit the game. His stated reasoning was real life getting in the way. However, he had been spamming recruitment threads in GitP for a month beforehand, asking for someone to start a game there where he could play Maria. And I guess he found one, which is why he quit mine. Ironically, that game didn't last long... Hey, I think I played in that game! Last player standing and everything. It was indeed pretty weird - all the players seemed really hyped and then just stopped posting at a record rate with no explanations whatsoever. And Onlie was exactly as you describe him. I felt really sorry for the poor DM...
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Post by Daos on Jul 9, 2019 13:18:01 GMT -8
It's a common thing there. With a single exception, every game I've played in at GitP didn't make it past 3 pages before falling apart.
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Rax
Dicemaster
Posts: 2,263
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Post by Rax on Jul 9, 2019 13:40:43 GMT -8
Yeah, I've noticed, though funnily enough I've played in three Warhammer Fantasy/40k games (WFRP+RT) on GitP, two of which are still going strong after six months to a year. The other one died on the six month mark when the GM disappeared for possibly very serious medical issues.
I'm currently in one D&D game on GitP that's been going since 2017, though I joined at the beginning of 2018. That game seems to have a had (and has) some very "odd" players, so it's a bit of a miracle that it's still running. I also recently abandoned an Age of Worms game that started in 2016(!) because although I didn't join until 2017, by 2019 we still hadn't finished the first module due to the DM disappearing without explanation for long stretches. That's his business of course, but the pace was so glacial that it became obvious I'd be lucky to see the end of the module, let alone see my character progress anywhere through the rest of the adventure path.
Interestingly, although I've applied and been accepted to multiple other non-D&D games - including SIFRP, Dragon Age, Cyberpunk - all of them never got off the ground because the prospective GM disappeared while setting up the game. Amusingly (sort of), I've later encountered the same individuals applying for other games I've been interested in.
So, my completely unscientific conclusion is that if one wants a game on GitP with a decent chance of lasting, go for a Warhammer Fantasy or 40k game.
Edit: There's been one huge D&D exception though. One game I joined was to play the Eberron module Whispers of the Vampire's Blade, and we actually finished it with three of the original players still on board by the end! Took a little over a year, but we got it done and it was fun - good DM, good people, good atmosphere.
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Post by GreyWolfVT on Jul 9, 2019 15:08:13 GMT -8
I only managed to get another 20 minutes into the most recent episode yesterday, which means I should be able to finish the whole thing when I exercise again today. In my own homebrew world, I originally only used three dwarf sub-races--Mountain Dwarves (Higar), Sundered Dwarves (Fangar) and Grey Dwarves (Duergar). The Higar lived in Gontoria, the Fangar lived in Octhania, and the Duergar lived in Renosia. In fact, the Octhanian Trade Guild was originally called the Fangar Federation of Guilds. When I recently rebooted the setting, I removed all sub-races across the board, mostly for simplicity. But as a result, dwarves have become a bit generic. So I'm thinking of bringing them back, or elements of them. I think a dwarf living on a tropical island should be different than one who lives underground or in a mountain fortress or in a human town. I would allow a dwarf to be a mage or bard, since I let any race be any class in my games. Although to date, nobody's ever asked yet. Well and that makes me think of the sub-race for elves the "sea elves" why not make "Sea-dwarves"? Then again if i recall when i was working with a guy on his own C&C variant of the rules he was making all sorts of sub-races for all the standard races, sea dwarves was one of them.
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Post by Daos on Jul 9, 2019 15:51:48 GMT -8
Yeah, it was weird how elves apparently adapted to survive in every single biome imaginable, including up in the clouds (Avariel) and under the sea. But hey, elves may get sea elves, but dwarves get fire dwarves (Azer) which is way cooler, in my mind. I've been thinking of ways to include the Azer in my campaign, too.
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Post by GreyWolfVT on Jul 9, 2019 17:39:22 GMT -8
Azer is a cool dwarf then again you're saying this with me around the guy that almost exclusively plays a dwarf. With gnomes being the exception if talking about 2e/1e.
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