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Post by Ezeze on Nov 8, 2017 16:50:32 GMT -8
I found a kit I liked for this character!
The Stalker from Complete Ranger. Among other things it lets the ranger choose Urban as their preferred terrain, pick an organization as preferred enemy and gets an int-based ability to tell if someone is lying. In return their companion has to be under four foot and they can only use weapons they could conceivably hide on their person (so I might use a pistol, but definitely not a rifle).
Edit: Wait, shit, rangers have codes of behavior in 2nd ed?
Dammit. Never mind.
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Post by Daos on Nov 8, 2017 16:59:30 GMT -8
Oh, yeah. Rangers, by core rules, are supposed to be Good in alignment (Lawful, Neutral or Chaotic) or they lose their special abilities, much like a paladin.
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Post by notARobot on Nov 8, 2017 17:40:27 GMT -8
That Stalker kit is pretty nifty...are you married to the idea of playing an evil character?
There's a kit in The Complete Book of Elves called 'Huntsman' you may want to check out, along with 'Investigator' and 'Scout' in The Complete Thief's Handbook. All three seem...broadly similar to the Stalker, with no alignment/conduct restrictions...but their special abilities are way less cool (notably, no lie-sensing interrogation abilities).
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Post by Ezeze on Nov 8, 2017 18:47:50 GMT -8
That Stalker kit is pretty nifty...are you married to the idea of playing an evil character? I'm not sworn to it, but if my character isn't evil he isn't going to be drow, either I will think about other concepts. See if I can come up with something I don't hate.
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Post by GravityEmblem on Nov 9, 2017 6:08:27 GMT -8
All right, I've decided on my languages.
Halfling Common Elvish Dwarvish Gnomish Celestial Draconic
Are you able to clarify for me how many spells I get?
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Post by GravityEmblem on Nov 9, 2017 6:11:24 GMT -8
That Stalker kit is pretty nifty...are you married to the idea of playing an evil character? I'm not sworn to it, but if my character isn't evil he isn't going to be drow, either I will think about other concepts. See if I can come up with something I don't hate. Hmm...you might try being a Theif! Bounty Hunter and Assassin look like pretty good kits.
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Post by Ezeze on Nov 9, 2017 10:49:45 GMT -8
All right, I've decided on my languages. Halfling Common Elvish Dwarvish Gnomish Celestial Draconic Are you able to clarify for me how many spells I get? Have you - or has anyone - considered leaving a language free so that I can teach you Drow Sign Language? The whole party having a way to communicate complicated ideas silently would be ridiculously useful and Mas'erin feels warmly enough about his booding partner that he'll teach the people he's got with him if you want to learn.
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Post by notARobot on Nov 9, 2017 11:04:47 GMT -8
Well, that bonus ability Sebastian gets from being a priest of Gilean does give him a free NWP slot every time he levels up. I could spend the slot he gets at level 5 on learning your fancy hand signals (and he'd be super enthusiastic about it, too -- since there are no drow on Krynn, this would afford him the opportunity to bring a completely unknown bit of lore back with him when he returns to his homeworld!).
And maybe it would make more sense for your character to wait to get to know everyone a little bit before imparting her his secret drow knowledge? Isn't intense distrust of all surface-dwellers, like, a standard drow thing?
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Post by Ezeze on Nov 9, 2017 11:19:13 GMT -8
Well, that bonus ability Sebastian gets from being a priest of Gilean does give him a free NWP slot every time he levels up. I could spend the slot he gets at level 5 on learning your fancy hand signals Oh, notARobot. It's even better than that. It doesn't take a NWP slot. It takes a language slot. They are different And maybe it would make more sense for your character to wait to get to know everyone a little bit before imparting her his secret drow knowledge? Isn't intense distrust of all surface-dwellers, like, a standard drow thing? 'Mistrustful' does not necessarily equate to 'stupid.' He recognizes that Daos's giving him the best break he's likely to get in Sigil and has every intention of sticking around for a while. So even if he doesn't trust you he's going to want you to do your job well because your job is going to be keeping him alive. It's not like he's teaching you ancient drow magics. Just 'you rotate your fingers like this when you want me to back up, or like this when you want me to get behind the guy we're about to shank.'
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Post by Daos on Nov 9, 2017 11:28:57 GMT -8
You can spend an NWP to learn a new language, though--by buying the Modern Languages NWP.
I have a question for the DM. You said we get to start with magical items. Since my character was born and raised in Sigil, are we assuming that his magical items were then forged in Sigil (or at least the Outlands) and therefore do not suffer de-powering for being in another plane?
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Post by Ezeze on Nov 9, 2017 11:31:18 GMT -8
You can spend an NWP to learn a new language, though--by buying the Modern Languages NWP. Yes, but you can't spend a language slot to learn a NWP. Which makes language slots less valuable than NWP slots - they are easier to get/can't be used for as much.
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Post by notARobot on Nov 9, 2017 11:46:44 GMT -8
It doesn't take a NWP slot. It takes a language slot. They are different Right...I was just thinking that, if players had already settled on filling up their initial language slots for whatever reason, a NWP slot spent on Languages, Modern would suffice just as well. A character's number of 'free' language slots is static, unless their INT changes, whereas NWPs can be gained over time through accumulating XP (and my character happens to get a lot of them ). Fair enough. I didn't mean to imply any stupidity on your character's part. Even if he sees the native planar and the opportunity he's offering as useful, though...even if he intends to stick around for a while, I think it's possible he might not respect the other characters enough, initially, to want them to stick around, or to feel it's worth the time and effort to teach them anything. Thinking of my character, specifically -- I'm planning to portray him as unassuming, cowardly, and under many circumstances, probably downright useless. I wouldn't presume to tell you how your character should feel about anybody, but I would like to throw out there that maybe your drow would be more motivated (at least initially) to try to persuade the others to ditch the "dead weight" of the group, and find a replacement who's better suited to keeping him alive. Or to try to scare off the weakling, whimpering human, in hopes he'll leave of his own volition. Then, over time, a rare opportunity might come up where his normally-useless academic knowledge saves the day, convincing everyone he's worth keeping around. Or maybe your character decides it's more trouble than it's worth to try to get rid of him, and eventually resigns himself to putting up with him.
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Post by Ezeze on Nov 9, 2017 12:00:45 GMT -8
Thinking of my character, specifically -- I'm planning to portray him as unassuming, cowardly, and under many circumstances, probably downright useless. I wouldn't presume to tell you how your character should feel about anybody, but I would like to throw out there that maybe your drow would be more motivated (at least initially) to try to persuade the others to ditch the "dead weight" of the group, and find a replacement who's better suited to keeping him alive. Or to try to scare off the weakling, whimpering human, in hopes he'll leave of his own volition. Then, over time, a rare opportunity might come up where his normally-useless academic knowledge saves the day, convincing everyone he's worth keeping around. Or maybe your character decides it's more trouble than it's worth to try to get rid of him, and eventually resigns himself to putting up with him. Nope. Mas'erin likes having your character around. You're easy to bully, easy to manipulate, and if shit ever hits the proverbial fan he can always push you in front of whatever the danger is to buy some time to get away. Which is not to say you're welcome in his space - that honor is reserved for the (as of yet unnamed?) aasimar. The idea of a man capable of using divine magic is just so weird to him he can't really think of you as a person. Just a curiosity that hangs around the shop. He treats you the way someone who isn't particularly fond of dogs might treat their roommate's small pet dog. If he's going to be trying to get rid of someone it's going to be Tiriara. Everything about her pisses him off, but he's too scared of her to act directly. If he's going to get rid of someone who is not Tiriara it's going to be Jason. So, like, you aren't even in the top two.
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Post by GravityEmblem on Nov 9, 2017 12:10:27 GMT -8
Hmmm...meanwhile, Jason is very scared of Maserin, preferring to avoid him at almost all costs. I'd think that he and Sebestian would be friendly with each other, though.
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Post by notARobot on Nov 9, 2017 12:20:55 GMT -8
Mas'erin likes having your character around. You're easy to bully, easy to manipulate, and if shit ever hits the proverbial fan he can always push you in front of whatever the danger is to buy some time to get away. ... So, like, you aren't even in the top two. Most definitely. I think Sebastian would see recognize the high INT halfling as a fellow scholar and a peer, and would sympathize with the way he was abruptly torn from his world under tragic circumstances. He'll feel a degree of kinship with Tiriara as well, if only because they're both priests serving Krynnish gods. Her haughtiness intimidates him, though, so I don't imagine they'll be particularly close...at least not for a long time. It would be kind of funny if both Tiriara and Mas'erin took turns bullying Sebastian into acting as a pawn towards their contradictory purposes.
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