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Post by Bishgada on Feb 9, 2021 3:01:28 GMT -8
Senllip opens the door a crack planning for of the Slaad body to push it open, kicks the Slaad behind the knee to make it buckle, moves aside and calls Imrich loudly, "Push it out!". If they manage to push the Slaad out he will quickly close the door and lock it again.
============================================= (OOC: Jaeron is in a tough spot...)
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Rax
Dicemaster
Posts: 2,263
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Post by Rax on Feb 9, 2021 12:47:19 GMT -8
Imrich flips the bed into a vertical position, using it to shield himself from the slaad's attacks while slamming it forward to try and push the slaad out the door.
Actions: To hit roll (don't know the modifiers so none included) |gQLZu_B1d20
1d20
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Post by Daos on Feb 10, 2021 14:23:58 GMT -8
Kalana and JaeronJaeron immediately darts westward, leaving his back exposed to the regenerating slaad. It takes a swipe at him, clawing at his back. He makes it toward the west door by the stairs, but the slaad just follows him up to it. At the same time, the other two slaadi go the other way, trying to cut the gnome off. Suddenly, one of the doors to the south bursts open, and a slaad (B on the map) rolls out of it backwards, landing on its back. Meanwhile, Kalana squeezes through the gap in the boards, almost getting stuck half-way, but managing to force her way out. She immediately falls to the street below with a heavy thud, knocking some wind from her lungs. ============ InitiativeJaeron (1d10): 3 Kalana (1d10+4): 1+3 = 4 Slaad A (1d10+6): 1+6 = 7 Round 09!Jaeron attempts to run, giving Slaad A a free attack. It swipes its right claw at Jaeron from behind (+2 hit) [TH 10] (1d20+2): 13+2 = 15, hit for (1d4): 2 slashing damage. Jaeron moves 50 feet west. VJds5sUE1d201d4Kalana makes a DEX check [18] (1d20): 17, pass. She squeezes through the gap in the boards and then falls 10 feet down to the ground, taking (1d6): 2 fall damage. 1d6Slaad A regenerates 2 HP and is now fully healed. It moves 50 feet after Jaeron. Slaad C moves 60 feet toward Jaeron. Slaad D moves 60 feet toward Jaeron. (OOC: Actions for Round 10?) Senllip and ImrichSenllip opens the door, then ducks down behind the slaad so that when it is pushed back, it will trip over him. The slaad, blinded and furious, starts swiping wildly at Imrich's direction. But all it manages to hit is the bed, damaging it further. Imrich changes the bed's position, then slams it forward into the slaad. The impact cracks the bed in two, destroying it entirely. But it also forces the slaad back a step, causing it to trip on Senllip and fall backward out of the door, landing on its back. ============ InitiativeSenllip (1d10): 9 Slaad B (1d10+6): 7+6 = 13 Imrich (1d10+30): 4+30 = 34 Round 09!Senllip opens the door and then positions himself behind the slaad to knock it backward. Slaad B regenerates 2 HP, then blindly (-4 hit) swipes its left claw at Imrich [TH 8] (1d20-4): 1-4 = -3, critical fumble! Its left arm goes numb from impacting the wall. It then blindly (-4 hit) swipes its right claw at Imrich [TH 8] (1d20-4): 5-4 = -1, miss. It then bites blindly (-4 hit) at Imrich [TH 8] (1d20-4): 11-4 = 7, miss. 1d201d201d20Imrich uses a bed as an improvised weapon (-5 hit) with incredible strength (+3 hit) against Slaad B who is blind (+4 hit) [TH 12] (1d20+2): 16+2 = 18, hit for (1d6+7): 4+7 = 11 bludgeoning damage. Slaad B becomes seriously wounded. Slaad B makes a DEX check [12-6] (1d20): 15, fail. It falls backwards, out the door, landing prone. The bed breaks. 1d61d20(OOC: Actions for Round 10?) 1d20·1d4·1d6·1d20·1d20·1d20·1d6·1d20
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Post by HorizonsDream on Feb 10, 2021 16:26:53 GMT -8
Kalana coughs as she pushes herself up to her feet after landing on the ground. She looks around for a few moments before she finally hurries off to where Donato is staying so she can get some of her money.
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Rax
Dicemaster
Posts: 2,263
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Post by Rax on Feb 11, 2021 11:04:00 GMT -8
Imrich grabs the door, pulls it shut, and locks it.
OR
Imrich grabs the door, pulls it shut, and tells Senllip to lock it.
OOC: Whichever works.
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Post by GreyWolfVT on Feb 11, 2021 14:31:05 GMT -8
Jaeron in desperation tries to open the door (behind/in front of him, cannot really tell) even attempting to break his way in if needed. "Go away leave me alone.....gonto save me or kill me before these things eat me...or i birth their offspring." he prays and yells in his desperation.
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Post by Bishgada on Feb 12, 2021 10:06:40 GMT -8
Senllip quickly helps Imrich secure the door. "We must break quickly out the window. They will crush the door in no time. I hope Kalana and Jaeron won't suffer from our actions." e quickly follows his own advice and check the window, trying to see if the daggers or the broken bed can use as leverage to break free.
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Post by Daos on Feb 12, 2021 14:12:03 GMT -8
Kalana and Jaeron Kalana starts limping away, beginning the hour long trip back toward the more civilized part of the town.
Meanwhile, Jaeron finds the doors by the stairs are still locked, just as they were the first time he checked. He attempts to kick one down, but he's small and not very strong, so the door holds firm. In the meantime, the slaadi catch up to him. His pursuer pins him to the ground, its significantly larger size making it a fairly easy task.
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Initiative Kalana (1d10): 1 Jaeron (1d10+3): 3+3 = 6 Slaad A (1d10+6): 1+6 = 7
Round 10!
Kalana limps away. Jaeron attempts to bust open the door (1d20): 20, fail. 9|nuvu4B1d20 Slaad A attempts to overbear Jaeron (1d20+8): 12+8 = 20, success. Jaeron is pinned to the ground. 1d20 Slaad C moves 15 feet toward Jaeron. Slaad D turns around to assist Slaad B.
(OOC: Actions for Round 11?)
Senllip and Imrich Imrich shuts and locks the door, and Senllip goes to investigate the window. His daggers are too small to offer any real leverage in prying off the boards. One of the narrow parts of the broken bed may suffice, however.
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Initiative Imrich (1d10+3): 4+3 = 7 Senllip (1d10+3): 9+3 = 12 Slaad B (1d10+6): 7+6 = 13
Round 10!
Imrich closes and locks the door. Senllip investigates the window. Slaad B regenerates 2 HP, then gets back up on its feet.
(OOC: Actions for Round 11?) 1d20·1d20
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Post by GreyWolfVT on Feb 12, 2021 16:16:22 GMT -8
Jaeron gives up "Just eat me and end it I can't take this anymore."
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Post by Bishgada on Feb 12, 2021 19:48:58 GMT -8
Senllip stows his daggers back in the boots. He takes a piece of the bad, and try to hit the window baring planks and shove it in a crack to use his weight to break them. "Imrich!" he groans in effort, "Help me here!"
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Rax
Dicemaster
Posts: 2,263
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Post by Rax on Feb 14, 2021 10:06:34 GMT -8
Imrich heads over to the window and helps Senllip remove the boards.
OOC: After the first board is removed, Imrich should have no trouble tearing the others free.
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Post by Daos on Feb 14, 2021 16:05:42 GMT -8
Jaeron Eat later, says the slaad, picking the gnome up. First, hatch eggs. It starts to carry him back to the room. However, there is some kind of chaos going on in the room next door. The slaad that fell out of the room is now wildly slashing at the door, trying to break it down. Another slaad goes to aid it.
Senllip and Imrich Working together, Senllip and Imrich easily pry one of the boards off. However, this creates a gap only big enough for someone to stick their arm through. Meanwhile, the slaad on the other side of the door starts attacking it, trying to break it down. They probably don't have much time before it succeeds. It sounds like there may be more than one slaad out there, in fact.
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Initiative Imrich (1d10+3): 4+3 = 7 Senllip (1d10+3): 9+3 = 12 Slaad B (1d10+6): 7+6 = 13
Round 11!
Imrich aids Senllip. Senllip pries a board from the window. Slaad B regenerates 2 HP, then starts attacking the door.
(OOC: Actions for Round 12?)
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Post by GreyWolfVT on Feb 14, 2021 18:12:50 GMT -8
Jaeron sighs again sounding very depressed. "Great I can't even get a warriors death...I have to sit and wait."
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Post by Bishgada on Feb 15, 2021 8:11:52 GMT -8
Senllip do all he can to help removing more boards and prepare to guard Imrich's back if it comes to that. 1d20ooI3Z4TI
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Rax
Dicemaster
Posts: 2,263
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Post by Rax on Feb 16, 2021 13:44:56 GMT -8
Imrich uses the board he broke loose to try and lever off another board.
Action K2gvn_aX1d20
1d20
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