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Post by GreyWolfVT on Nov 2, 2022 4:00:33 GMT -8
Brax nods his head "Aye, an we may have ta resort ta some pretty crazy sailin, then like serpentine movements."
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Post by Daos on Nov 2, 2022 21:20:14 GMT -8
The Bluemoon "Admiral, looks like the Blue Diamond is luring the caravel away from the Tiaru, so the Salty Dwarf can approach it safely," Bayla reports.
Kalana orders the Bluemoon to close with the other caravel, but it evades. Both ships fire at each other; the Bluemoon's ballista bolt scratches the caravel's hull. In return, the caravel's ballista bolt damages the Bluemoon's rigging, and the catapult load misses entirely.
"Why are they keeping their distance?" wonders Auli'i. "It's almost like they're stalling."
The Blue Diamond On Senllip's orders, the Blue Diamond changes course again, this time toward the second caravel. The caravel begins to move toward the Blue Diamond, as well, ignoring the approach of the Salty Dwarf. "It's working," Cassie reports. "The caravel is focused on us, not the Dwarf."
The Salty Dwarf Brax orders the ship to continue toward the Tiaru. Fortunately, the caravel guarding it is drawn away by the Blue Diamond, leaving the Salty Dwarf relatively safe for now. At least until that cog manages to catch up with it. "The way is clear," reports Thom. "We should be able to reach the Tiaru in a few minutes."
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Round 07!
Lleiset vs. Great Galley Maneuverability Phase: Lleiset and Great Galley are 260 yards apart. Lleiset wishes to close with the Great Galley, so make a maneuverability check (1d6+4): 2+4 = 6; the Great Galley also makes a maneuverability check (1d6+3): 6+3 = 9; Lleiset loses and the galley increases the distance between them by 30 yards (increasing to 290 yards). Tiaru suffers a -1 to missile/artillery combat this round. c6hXW8Mc1d6 1d6 Action Phase: The Great Galley has 40 marines but is outside long range, so hold off. But they do fire their aft medium ballista (medium range) and aft medium catapult (normal range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range] fires at the Lleiset (1d20-2): 19-2 = 17, hit causing (2d10): 15, riggint hit dealing (1d3): 1 hull damage and killing 6 crewmen. The catapult [THAC0 15 - AC 0 = 15 to hit] fires at the Lleiset (1d20): 19, hit causing (2d10+2): 10+2 = 12, causing a rigging hit dealing 1 hull damage. 1d202d101d3 1d202d10 The Lleiset returns fire with their bow medium ballista (medium range) and bow medium catapult (normal range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range, -1 for losing maneuverability check] (1d20-3): 16-3 = 13, hit causing (2d10): 20, critical hit! dealing (1d3): 3 hull and crippling damage, killing 6 crewmen and dealing (2d4): 3, a crippling strike which deals (2d6): 6 crippling damage and kills 3 crewmen. The catapult [THAC0 15 - AC 0 = 15 to hit; -1 for winning maneuverability check] (1d20-1): 5-1 = 4, miss. 1d202d101d32d42d6 1d20
Tiaru Tiaru will sink in 11 rounds.
Bluemoon vs. Caravel 01 Maneuverability Phase: Bluemoon and Caravel 01 are 260 yards apart. Bluemoon wishes to close with Caravel 01, so make a maneuverability check (1d6+3): 3+3= 6; Caravel 01 also makes a maneuverability check (1d6+1): 4+1 = 5; Bluemoon closes the range by 10 yards (the ships are now 250 yards apart) and gains a +1 on its next maneuverability check and a +2 to missile/artillery combat rolls this round. 1d6 1d6 Action Phase: Bluemoon's cannons are out of range, as is Kalana's light crossbow, but the medium ballista is not. Crew fires aft partial hull strike hit dealing 1 hull damage. 1d202d10 Caravel 01's cannons and bows are out of range, but their ballista and catapults are not. Crew fires aft medium ballista (medium range) and aft medium catapult (normal range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range] (1d20-2): 8-2 = 6, hit for (2d10): 10, rigging hit for (1d3): 2 crippling damage. The catapult [THAC0 15 - AC 0 = 15 to hit] (1d20): 12, miss. 1d202d101d3 1d20
Blue Diamond vs. Cog 01 and Caravel 02 Maneuverability Phase: Blue Diamond changes course toward the Caravel 02, but Cog 01 continues to close. Blue Diamond is 1,100 yards away from Caravel 02, and closes the distance 180 yards, so that they are 920 yards away. Cog 01 is 960 yards away and sails 90 yards closer, putting them 870 yards away.
Salty Dwarf vs. Cog 02 Maneuverability Phase: Salty Dwarf sails toward the Tiaru, but Cog 02 continues to close. Salty Dwarf is 340 yards from the Tiaru, and sails 60 yards toward it, putting it 280 yards away. Cog 02 is 910 yards away and sails 90 yards closer, putting them 820 yards away.
Seleya vs. Sohar Maneuverability Phase: Seleya and Sohar wish to close, and so automatically do so (no roll needed). They go from 330 yards to 270 yards away. 1d6·1d6·1d20·2d10·1d20·1d20·2d10·1d20·2d10·1d3·1d20·2d10·2d10·2d10·1d6·1d20·2d10·1d20·2d10·1d20·1d20·1d6·1d6
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Post by HorizonsDream on Nov 3, 2022 1:14:03 GMT -8
"It is either because they are waiting for the other half of the fleet, or Tethys knows I'm here," Kalana says.
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Post by GreyWolfVT on Nov 3, 2022 4:07:43 GMT -8
Brax nods his head listening to his uncle "Aye! forge ahead, an keep yer eyes peeled. Be ready ta let loose on them ballista if that cog gets close enough, an ready yer crossbows too!." he orders to the crew.
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Post by Daos on Nov 3, 2022 18:33:02 GMT -8
"Do we continue to close and fire, Admiral?" asks Auli'i.
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Post by HorizonsDream on Nov 4, 2022 1:48:51 GMT -8
"For the time being, yes," Kalana says.
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Post by Bishgada on Nov 5, 2022 23:01:14 GMT -8
Senllip notices their lure worked, still he is aware to the danger he put themselves in. "Make sure to avoid getting too close to the caravel. Once we are at our catapult range we shoot, then take some distance, and so on. If we could put the cog between us and the caravel they may be used as kind of a shield to us."
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Post by Daos on Nov 7, 2022 22:02:31 GMT -8
The Bluemoon "Admiral, that galley is taking a real beating. Looks like the Lleiset might be sinking it soon at this rate," Bayla reports. Kalana orders the ship to close the gap between them and the caravel, and they do so, about 20 yards. The Bluemoon fires its ballista again, and it hits the caravel's hull, doing minor damage. The caravel fires back, with both ballista and catapult, and both skirt off the Bluemoon's hull, dealing minor damage.
The Blue Diamond "We should be entering firing range of the caravel in about three minutes or so," Cassie says. "The cog won't reach us for another nine or ten minutes, by my guess."
The Salty Dwarf "Aye, captain, forging ahead. Good news is, looks like we'll reach the Tiaru before that cog reaches us," Thom reports. "But only by a few minutes."
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Round 08!
Lleiset vs. Great Galley Maneuverability Phase: Lleiset and Great Galley are 290 yards apart. Lleiset wishes to close with the Great Galley, so make a maneuverability check (1d6+3): 6+3 = 9; the Great Galley also makes a maneuverability check (1d6+3): 1+3 = 4; Lleiset wins by more than double, closing the distance by 50 yards (reducing distance to 240 yards), they get a +1 to their next maneuverability roll and +3 to missile/artillery combat rolls this round. uVaVkISs1d6 1d6 Action Phase: The Lleiset has 40 marines but is outside long range, so hold off. But they do fire their bow medium ballista (medium range) and bow medium catapult (normal range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range, +3 for winning maneuverability check] (1d20+1): 15+1 = 16, hit causing (2d10): 18, critical hit! dealing (2d4): 3, a crippling strike which deals (2d6): 10 crippling damage and killing 3 crewmen; the Great Galley's maneuverability rolls are reduced by 2! The catapult [THAC0 15 - AC 0 = 15 to hit; +3 for winning maneuverability check] (1d20+3): 15+3 = 18, hit for (2f10+2): 7+2 = 9, rigging hit dealing (1d3+1): 2+1 = 3 crippling damage; the Great Galley's maneuverability rolls are reduced by 2! 1d202d102d42d6 1d202d101d3 The Great Galley has 40 marines but is outside long range, so hold off. But they do fire their aft medium ballista (medium range) and aft medium catapult (normal range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range] fires at the Lleiset (1d20-2): 12-2 = 10, hit causing (2d10): 6, rigging hit dealing (1d3): 3 crippling damage. The catapult [THAC0 15 - AC 0 = 15 to hit] fires at the Lleiset (1d20): 16, hit causing (2d10+2): 11+2 = 13, hull strike for (1d3+1): 2+1 = 3 hull damage. 1d202d101d3 1d202d101d3
Tiaru Tiaru will sink in 10 rounds.
Bluemoon vs. Caravel 01 Maneuverability Phase: Bluemoon and Caravel 01 are 250 yards apart. Bluemoon wishes to close with Caravel 01, so make a maneuverability check (1d6+3): 4+3= 7; Caravel 01 also makes a maneuverability check (1d6+1): 4+1 = 5; Bluemoon closes the range by 20 yards (the ships are now 230 yards apart) and gains a +1 on its next maneuverability check and a +2 to missile/artillery combat rolls this round. 1d6 1d6 Action Phase: Bluemoon's cannons are out of range, as is Kalana's light crossbow, but the medium ballista is not. Crew fires aft medium ballista (medium range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range, +2 for winning maneuverability check] (1d20): 14, hit causing (2d10): 14, hull strike dealing (1d3): 2 hull damage. 1d202d101d3 Caravel 01's cannons and bows are out of range, but their ballista and catapults are not. Crew fires aft medium ballista (medium range) and aft medium catapult (normal range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range] (1d20-2): 14-2 = 12, hit for (2d10): 12, partial hull strike for 1 hull damage. The catapult [THAC0 15 - AC 0 = 15 to hit] (1d20): 17, hit for (2d10+2): 10+2 = 12, partial hull strike for 1 hull damage. 1d202d10 1d202d10
Blue Diamond vs. Cog 01 and Caravel 02 Maneuverability Phase: Blue Diamond changes course toward the Caravel 02, but Cog 01 continues to close. Blue Diamond is 920 yards away from Caravel 02, and closes the distance 180 yards, so that they are 740 yards away. Cog 01 is 870 yards away and sails 90 yards closer, putting them 780 yards away.
Salty Dwarf vs. Cog 02 Maneuverability Phase: Salty Dwarf sails toward the Tiaru, but Cog 02 continues to close. Salty Dwarf is 280 yards from the Tiaru, and sails 60 yards toward it, putting it 220 yards away. Cog 02 is 820 yards away and sails 90 yards closer, putting them 730 yards away.
Seleya vs. Sohar Maneuverability Phase: Seleya and Sohar are 270 yards apart. Seleya wishes to close with Sohar, so makes a maneuverability check (1d6+1): 3+1 = 4; Sohar also makes a maneuverability check (1d6+2): 4+2 = 6; Seleya fails and the Sohar pulls away 20 yards, increasing their distance to 290 yards. Seleya suffers a -1 penalty to all missile/artillery combat rolls this round. 1d6 1d6 Action Phase: Seleya has 20 marines but their long bows are out of range, as are the ship's cannons and ballista, but their catapult is not. Crew fires the bow light catapult (normal range). The catapult [THAC0 14 - AC 0 = 14 to hit (1d20-1): 17-1 = 16, hit for (2d10+1): 3+1 = 4, partial hit for 1 point of crippling damage. 1d202d10 Sohar's bows and cannons are out of range, but it's medium ballista is not. Crew fires the aft medium ballista (medium range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 medium range] (1d20-2): 9-2 = 7, hit for (2d10): 13, hull strike for (1d3): 1 hull damage 1d20 2d101d31d6·1d6·1d20·2d10·1d20·1d20·1d20·2d10·1d3·1d20·2d10·1d20·1d20·2d10·1d3·1d6·1d6·1d20·2d10·1d3·1d20·2d10·1d20·2d10·1d6·1d6·1d20·2d10·1d20·2d10·1d3
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Post by GreyWolfVT on Nov 8, 2022 4:56:23 GMT -8
Brax addressing the crew "Alright half of ya prepare ta fire on that cog when it's in range. Tha other half lets get ta helpin them folks from tha Tiaru. Once we got as many as we can save onboard we take out that damned cog!"
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Post by HorizonsDream on Nov 8, 2022 21:14:04 GMT -8
"Keep closing and firing!" Kalana orders.
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Post by Bishgada on Nov 9, 2022 2:29:46 GMT -8
"Courage boys and girls! Remember we defeated a dragon! We can pull this off as well!" Senllip encourages his people. Then he addresses Cassie, "Don't forget, once we are in range, just fire and sneak back away. No suicide maneuvers... yet..." he winks.
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Post by Daos on Nov 9, 2022 23:48:53 GMT -8
The Bluemoon "Admiral, the galley is sinking! The Lleiset did it!" Bayla calls down. "Looks like she took quite a beating, though, in the process."
Kalana calls for them to close and fire again. The ballista bolt strikes the caravel's hull. The caravel fires its ballista and catapult, and both hit the Bluemoon, dealing minor damage to the hull and the rigging.
The Blue Diamond "Based on what I've seen, it looks like our weapons have better than than that caravel," Cassie notes. "If we can get at least 300 yards from it, we should be able to fire at them and they won't be able to hit us back."
The Salty Dwarf As per Brax's orders, the crew prepares to board with the Tiaru and take on as much of its crew as it can before it sinks. "Looks like the Tiaru has far more crewmen than us," Thom notes. "Might have to stick most of them in the hold or the deck will be so crowded, people will be falling overboard."
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Round 09!
Lleiset vs. Great Galley Maneuverability Phase: Lleiset and Great Galley are 240 yards apart. Lleiset wishes to close with the Great Galley, so make a maneuverability check (1d6+4): 3+4 = 7; the Great Galley also makes a maneuverability check (1d6-1): 5-1 = 4; Lleiset wins and closes the distance between them by 30 yards (reducing distance to 210 yards), they get a +1 to their next maneuverability check and a +2 to missile/artillery combat rolls this round. 6PJnsMei1d6 1d6 Action Phase: The Lleiset has 40 marines that are at long range with long bows, their bow medium ballista (medium range) and bow medium catapult (normal range) and their cannons are out of range. The archers [THAC0 20 - AC 8 = 12 to hit; -5 for long range, +2 for winning maneuverability check] (4d20-3): 10-3 = 7 (miss), 13-3 = 10 (miss), 8-3 = 5 (miss), 20-3 = 17 (8 out of 10 hit); the galley loses 1 sailor, 2 rowers and 2 marines. The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range, +2 for winning maneuverability check] (1d20): 19, hit causing (2d10): 17, critical hit! dealing (2d4): 5, a tactical strike which deals (2d3): 4 hull damage. The catapult [THAC0 15 - AC 0 = 15 to hit; +2 for winning maneuverability check] (1d20+2): 11+2 = 13,miss. The galley has lost half of its hull points and must make a seaworthiness check (1d20): 14, fail. The galley begins to sink! 1d201d201d201d20 1d101d101d101d101d101d101d101d10 1d202d102d42d3 1d20 1d20 The Great Galley has 40 marines that are at long range with long bows, their bow medium ballista (medium range) and bow medium catapult (normal range) and their cannons are out of rang). The archers [THAC0 20 - AC 8 = 12 to hit; -5 for long range] (4d20-5): 7-5 = 2 (miss), 10-5 = 5 (miss), 3-5 = -2 (miss), 2-5 = -3 (miss). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range] fires at the Lleiset (1d20-2): 7-2 = 5, hit causing (2d10): 11, partial hull strike dealing (1d3-1): 3-1 = 2 hull damage. The catapult [THAC0 15 - AC 0 = 15 to hit] fires at the Lleiset (1d20): 2, miss. 1d201d201d201d20 1d202d101d3 1d20
Tiaru Tiaru will sink in 9 rounds.
Bluemoon vs. Caravel 01 Maneuverability Phase: Bluemoon and Caravel 01 are 230 yards apart. Bluemoon wishes to close with Caravel 01, so make a maneuverability check (1d6+3): 3+3= 6; Caravel 01 also makes a maneuverability check (1d6+1): 4+1 = 5; Bluemoon closes the range by 10 yards (the ships are now 220 yards apart) and gains a +1 on its next maneuverability check and a +2 to missile/artillery combat rolls this round. 1d6 1d6 Action Phase: Bluemoon's cannons are out of range, as is Kalana's light crossbow, but the medium ballista is not. Crew fires aft medium ballista (medium range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range, +2 for winning maneuverability check] (1d20): 12, hit causing (2d10): 14, hull strike dealing (1d3): 3 hull damage. 1d202d101d3 Caravel 01's cannons and bows are out of range, but their ballista and catapults are not. Crew fires aft medium ballista (medium range) and aft medium catapult (normal range). The ballista [THAC0 14 - AC 10 = 4 to hit; -2 for medium range] (1d20-2): 7-2 = 5, hit for (2d10): 14, hull strike for (1d3): 2 hull damage. The catapult [THAC0 15 - AC 0 = 15 to hit] (1d20): 18, hit for (2d10+2): 6+2 = 8, rigging hit for (1d3): 3 crippling damage. 1d202d101d3 1d202d101d3
Blue Diamond vs. Cog 01 and Caravel 02 Maneuverability Phase: Blue Diamond changes course toward the Caravel 02, but Cog 01 continues to close. Blue Diamond is 740 yards away from Caravel 02, and closes the distance 180 yards, so that they are 560 yards away. Cog 01 is 780 yards away and sails 90 yards closer, putting them 690 yards away.
Salty Dwarf vs. Cog 02 Maneuverability Phase: Salty Dwarf sails toward the Tiaru, but Cog 02 continues to close. Salty Dwarf is 220 yards from the Tiaru, and sails 60 yards toward it, putting it 160 yards away. Cog 02 is 730 yards away and sails 90 yards closer, putting them 640 yards away.
Seleya vs. Sohar Maneuverability Phase: Seleya and Sohar are 290 yards apart. Seleya wishes to close with Sohar, so makes a maneuverability check (1d6+1):1+1 = 2; Sohar also makes a maneuverability check (1d6+2): 6+2 = 8; Seleya fails by more than double and the Sohar pulls away 80 yards, increasing their distance to 370 yards. Seleya suffers a -2 penalty to all missile/artillery combat rolls this round. 1d6 1d6 Action Phase: Both ships are out of range for all weapons and cannot fire on each other.1d6·1d6·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·2d10·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·1d20·2d10·1d20·1d20·1d6·1d6·1d20·2d10·1d20·1d20·2d10·1d20·1d20·2d10·1d3·1d6·1d6
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Post by GreyWolfVT on Nov 10, 2022 4:54:43 GMT -8
Brax "Yeah, I know, but I can't let em all drown. Maybe if Tha diamond moves closer we can load some of em on their ship an save em all." the dwarf says to his uncle not wishing to let anyone die on his watch if it can be helped. "I can't let em, die so put em were we can fit em lads!" he calls out with a very determined look on his face.
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Post by HorizonsDream on Nov 10, 2022 20:24:52 GMT -8
"That's some good news at least," Kalana says. "Keep firing on our target."
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Post by Bishgada on Nov 12, 2022 23:55:00 GMT -8
"Good catch sister! I hope we will be lucky enough to cripple them fast and aid Brax with the Tiaru survivors."
================================================= (OOC: Don't the ships have life boats? Could you please post the current ships assembly?)
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